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[Freeciv-Dev] Re: Dangerous danger (PR#1032)
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[Freeciv-Dev] Re: Dangerous danger (PR#1032)

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To: dmiceman@xxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Dangerous danger (PR#1032)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 28 Oct 2001 19:16:45 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Oct 26, 2001 at 05:59:25AM -0700, dmiceman@xxxxxxx wrote:
> Full_Name: Dmitry Morozhnikov
> Version: 1.11.4
> Distribution: Redhat binary
> Client: Both (or N/A)
> OS: Linux RedHat 7.1
> Submission from: (NULL) (195.46.102.228)
> 
> 
> It looks like bug report #914.
> 
> I modify rulesets and at some moment server begin to crash with
> floating point exeption.
> Before core dump it display "Dangerous danger <city name> <some negative
> number>"
> 
> Many rules was modified. May be most important -- deleted line about nuke
> defend at SDI defence building rule, and changed air defence factor to 100 
> (also for SAM battery). Speed, hitpoints, viewrange are improved 
> for all air units and advanced sea units.

Short answer: don't do such ruleset modification and expect a working
AI.

        Raimar

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