[Freeciv-Dev] PATCH: map iteration (PR#1018)
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There are a lot of places in the code that have loops like
for (y=0; y<map.ysize; y++) {
for (x=0; x<map.xsize; x++) {
...
}
...
}
These loops will generally not work under a general topology, since they
are intended to loop over only normal, real positions and for many
topologies that will not happen.
The easy solution is to do an is_normal_map_pos check, as in:
for (y=0; y<map.ysize; y++) {
for (x=0; x<map.xsize; x++) {
if (is_normal_map_pos(x, y)) {
...
} else {
<possibly some extra handling>
}
}
...
}
The cleanest example of this is in whole_map_iterate, where the
is_normal_map_pos check can just be added directly.
The obvious question with this is efficiency, since we're adding a lot
of extra is_normal_map_pos calls. I ran a profile of an autogame under
CVS and the patch, and found an increase in is_normal_map_pos calls by 3
million. By comparison, normalize_map_pos is called 50 million times in
this game. Of course, since is_normal_map_pos is a frontend to
normalize_map_pos it's a lot slower than it could be. I anticipate a
2-4% increase in execution time.
Aside from the efficiency controversy I'm sure we'll have, this is
pretty boring stuff.
jason Index: common/game.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/game.c,v
retrieving revision 1.111
diff -u -r1.111 game.c
--- common/game.c 2001/10/12 19:48:30 1.111
+++ common/game.c 2001/10/18 05:42:12
@@ -130,13 +130,16 @@
for (y = 0; y < map.ysize; y++)
{
printf ("%d ", y % 10);
- for (x = 0; x < map.xsize; x++)
- {
+ for (x = 0; x < map.xsize; x++) {
+ if (is_normal_map_pos(x, y)) {
printf ("%c",
(pcmap->claims[map_inx(x,y)].know & (1u << p)) ?
'X' :
'-');
+ } else {
+ printf (" ");
}
+ }
printf (" %d\n", y % 10);
}
@@ -149,13 +152,16 @@
for (y = 0; y < map.ysize; y++)
{
printf ("%d ", y % 10);
- for (x = 0; x < map.xsize; x++)
- {
+ for (x = 0; x < map.xsize; x++) {
+ if (is_normal_map_pos(x, y)) {
printf ("%c",
(pcmap->claims[map_inx(x,y)].cities & (1u << p)) ?
'O' :
'-');
+ } else {
+ printf (" ");
}
+ }
printf (" %d\n", y % 10);
}
}
@@ -172,10 +178,13 @@
for (y = 0; y < map.ysize; y++)
{
printf ("%d ", y % 10);
- for (x = 0; x < map.xsize; x++)
- {
+ for (x = 0; x < map.xsize; x++) {
+ if (is_normal_map_pos(x, y)) {
printf ("%X", pcmap->claims[map_inx(x,y)].whom);
+ } else {
+ printf (" ");
}
+ }
printf (" %d\n", y % 10);
}
@@ -188,10 +197,13 @@
for (y = 0; y < map.ysize; y++)
{
printf ("%d ", y % 10);
- for (x = 0; x < map.xsize; x++)
- {
+ for (x = 0; x < map.xsize; x++) {
+ if (is_normal_map_pos(x, y)) {
printf ("%c", when_char (pcmap->claims[map_inx(x,y)].when));
+ } else {
+ printf (" ");
}
+ }
printf (" %d\n", y % 10);
}
}
Index: common/map.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/map.h,v
retrieving revision 1.99
diff -u -r1.99 map.h
--- common/map.h 2001/10/15 13:42:51 1.99
+++ common/map.h 2001/10/18 05:42:12
@@ -429,9 +429,11 @@
{ \
int WMI_x_itr, WMI_y_itr; \
for (WMI_y_itr = 0; WMI_y_itr < map.ysize; WMI_y_itr++) \
- for (WMI_x_itr = 0; WMI_x_itr < map.xsize; WMI_x_itr++)
+ for (WMI_x_itr = 0; WMI_x_itr < map.xsize; WMI_x_itr++) \
+ if (is_normal_map_pos(WMI_x_itr, WMI_y_itr)) {
#define whole_map_iterate_end \
+ } \
}
/*
Index: server/gamelog.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/gamelog.c,v
retrieving revision 1.14
diff -u -r1.14 gamelog.c
--- server/gamelog.c 2001/01/13 13:43:38 1.14
+++ server/gamelog.c 2001/10/18 05:42:13
@@ -91,7 +91,11 @@
for (y=0;y<map.ysize;y++) {
for (x=0;x<map.xsize;x++) {
+ if (is_normal_map_pos(x, y)) {
hline[x] = (map_get_terrain(x,y)==T_OCEAN) ? ' ' : '.';
+ } else {
+ hline[x] = '#';
+ }
}
gamelog(GAMELOG_MAP,"%s",hline);
}
Index: server/maphand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/maphand.c,v
retrieving revision 1.87
diff -u -r1.87 maphand.c
--- server/maphand.c 2001/10/11 12:37:06 1.87
+++ server/maphand.c 2001/10/18 05:42:13
@@ -301,13 +301,17 @@
if (pplayer) {
for (x=0; x<map.xsize; x++) {
if (map_get_known(x, y, pplayer)) {
+ if (is_normal_map_pos(x, y)) {
send_NODRAW_tiles(pplayer, &pconn->self, x, y, 0);
send_tile_info_always(pplayer, &pconn->self, x, y);
+ }
}
}
} else {
for (x=0; x<map.xsize; x++) {
+ if (is_normal_map_pos(x, y)) {
send_tile_info_always(pplayer, &pconn->self, x, y);
+ }
}
}
} conn_list_iterate_end;
- [Freeciv-Dev] PATCH: map iteration (PR#1018),
jdorje <=
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