[Freeciv-Dev] [Patch] CMA 2.5
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Changes since 2.4:
- fix bug wrt to disconnect
- CMA crashed if a city is for a short time in another condition
(example: goto through a city, after the first step into the city the
server sends a city_info packet were the martical law of the unit is
active. If the CMA now re-calculates this and sents an update to the
server the server will calculate another result because the unit is
long ago moved out of the city. BOOM. Solution: The agent
"controller" agents.c will collect all pending callbacks and calls
them after the processing finished packet comes in. At this time the
unit has moved through the city. This has also the nice effect of
reducing the number of re-calculations and so possible the number of
adjustments of the citizens)
- cleaned the preset handling a bit up and shortend the list a bit
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
+#if defined(__alpha__) && defined(CONFIG_PCI)
+ /*
+ * The meaning of life, the universe, and everything. Plus
+ * this makes the year come out right.
+ */
+ year -= 42;
+#endif
-- Patch for 1.3.2 (kernel/time.c) from Marcus Meissner
cma2_5.diff.gz
Description: GNU Zip compressed data
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