[Freeciv-Dev] Re: Winciv tileset doesn't work anymore (PR#1008)
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Lino Mastrodomenico wrote:
> Christian Knoke wrote:
> > Am Samstag, 13. Oktober 2001 00:18 schrieb Jason Dorje Short:
> > > BTW, how does one use civII graphics with FreeCiv? I've seen many
> > > screen shots using them, but never any instructions on how to go
> > > about doing it (assuming one owns a copy of civII, presumably).
> >
> > See
> >
> > http://arch.freeciv.org/freeciv-dev-200103/msg00245.html
>
> I will post an updated version tomorrow.
Updated script attached.
Changes from previous version:
* updated to current cvs;
* added icons for seal, game and horse: now you can play Freeciv with the
civ1 ruleset and the civ2 tileset! ;-)
Usage: you must copy these files:
cities.gif, icons.gif, terrain1.gif, terrain2.gif, and units.gif
from the original civ2 cdrom to the freeciv "data" directory and run the
script from _this_ directory.
Then simply start the client with "-t civ2gfx".
Warning: it requires gifsicle (<http://www.lcdf.org/gifsicle>), and giftopnm
& ppmtoxpm (usually they are in the libgr-progs or netpbm-progs
package).
ciao
--
Lino Mastrodomenico
E-mail: mastro@xxxxxxxxxx
civ2tofreeciv.sh
Description: application/shellscript
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