[Freeciv-Dev] Re: Topologies and coordinates
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On Mon, Oct 08, 2001 at 09:54:56AM +0200, Reinier Post wrote:
> On Sun, Oct 07, 2001 at 10:02:08PM -0400, Jason Dorje Short wrote:
>
> > > At the least, the gui needs to know whether the north pole is at y=0
> > > or at x-y=K
> >
> > Why?
> >
> > What if a torus map chooses not to have a north pole?
>
> The only thing that needs a north pole is the terrain generator
> (to determine the "temperature").
The "poles" are also used for wrapping at least for the current and
the discussed isometric map.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Of course, someone who knows more about this will correct me if I'm
wrong, and someone who knows less will correct me if I'm right."
-- David Palmer (palmer@xxxxxxxxxxxxxxxxxx)
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