[Freeciv-Dev] Re: [PATCH] is_real_tile().
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At 10:10 AM 01/09/28 +0200, Raimar Falke wrote:
>On Fri, Sep 28, 2001 at 03:14:40AM +0200, Gaute B Strokkenes wrote:
>> On Fri, 28 Sep 2001, gs234@xxxxxxxxx wrote:
>> >
>> > This patch contains a macroised version of is_real_tile(), as
>> > discussed previously. I do not have the means to profile this
>> > extensively ATM, but recent findings show that the run-time impact
>> > of the function call overhead is significant here.
>
>I think it is unnecessary.
Mark this on your calendar. We agree 100% on this.
Besides, the mailing list soundly rejected these ideas of Gaute's when
he first argued them, and they have been rejected everytime he keeps
putting them out.
His is_real_tile() concept is badly flawed, his normalize_map_pos()
does all its work before deciding that it really shouldn't have,
and all the IS_SANE or whatever interesting cosmetic renames don't
change the fundamentals one bit ...
[...]
> Raimar
>--
> email: rf13@xxxxxxxxxxxxxxxxx
> "When C++ is your hammer, everything looks like a thumb."
> -- Steven M. Haflich
Cheers,
RossW
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