[Freeciv-Dev] [Patch (Gtk)] Show map tile infrastructure in map window/l
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Hi,
I missed the information about the infrastructure of the current tile in the
left panel of the map window.
The following patch adds the infrastructure string used in the middle click
popup to the map window. (Gtk only).
Perhaps the settler progress could be displayed there, too?
----cut------------------------------------------------------------
Index: client/gui-gtk/mapview.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/gui-gtk/mapview.c,v
retrieving revision 1.99
diff -u -u -r1.99 mapview.c
--- client/gui-gtk/mapview.c 2001/09/23 16:09:35 1.99
+++ client/gui-gtk/mapview.c 2001/09/26 22:29:06
@@ -536,18 +536,22 @@
if(punit) {
char buffer[512];
struct city *pcity;
+ int infrastructure;
pcity=player_find_city_by_id(game.player_ptr, punit->homecity);
+ infrastructure = get_tile_infrastructure_set(map_get_tile(punit->x,
punit->y));
my_snprintf(buffer, sizeof(buffer), "%s %s",
unit_type(punit)->name,
(punit->veteran) ? _("(veteran)") : "" );
gtk_frame_set_label( GTK_FRAME(unit_info_frame), buffer);
- my_snprintf(buffer, sizeof(buffer), "%s\n%s\n%s",
+ my_snprintf(buffer, sizeof(buffer), "%s\n%s\n%s%s%s",
(hover_unit == punit->id) ?
_("Select destination") : unit_activity_text(punit),
map_get_tile_info_text(punit->x, punit->y),
- pcity ? pcity->name : "");
+ infrastructure ? map_get_infrastructure_text(infrastructure) : "",
+ infrastructure ? "\n" : "",
+ pcity ? pcity->name : "");
gtk_set_label( unit_info_label, buffer);
if (hover_unit != punit->id)
----cut------------------------------------------------------------
Andreas
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