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[Freeciv-Dev] Angry citizen [PATCH UPDATED] (PR#656)
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[Freeciv-Dev] Angry citizen [PATCH UPDATED] (PR#656)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Angry citizen [PATCH UPDATED] (PR#656)
From: Davide Pagnin <nightmare@xxxxxxxxxx>
Date: Mon, 10 Sep 2001 20:12:31 +0200

        Hi All!,
This is an update of my patch that introduces angry citizen, like in civ
II.

For Raimar : I've tried to rework the patch with the hints you gave me.
Take a look at it.
Thank in advance.

        Ciao, Davide
diff -urN -Xfreeciv/diff_ignore freeciv-orig/client/cityrepdata.c 
freeciv/client/cityrepdata.c
--- freeciv-orig/client/cityrepdata.c   Wed Jun 27 13:37:59 2001
+++ freeciv/client/cityrepdata.c        Mon Sep 10 13:23:56 2001
@@ -74,10 +74,11 @@
 static char *cr_entry_workers(struct city *pcity)
 {
   static char buf[32];
-  my_snprintf(buf, sizeof(buf), "%d/%d/%d",
+  my_snprintf(buf, sizeof(buf), "%d/%d/%d/%d",
              pcity->ppl_happy[4],
              pcity->ppl_content[4],
-             pcity->ppl_unhappy[4]);
+             pcity->ppl_unhappy[4],
+          pcity->ppl_angry[4]);
   return buf;
 }
 
@@ -200,8 +201,8 @@
                                       FUNC_TAG(hstate_verbose) },
   { 0,  1, 1, NULL,  NULL,            N_("Concise *=Rapture, X=Disorder"),
                                       FUNC_TAG(hstate_concise) },
-  { 1,  8, 1, N_("Workers"), N_("H/C/U"),
-                                      N_("Workers: Happy, Content, Unhappy"),
+  { 1, 10, 1, N_("Workers"), N_("H/C/U/A"),
+                                      N_("Workers: Happy, Content, Unhappy, 
Angry"),
                                       FUNC_TAG(workers) },
   { 0,  7, 1, N_("Special"), N_("E/S/T"),
                                       N_("Entertainers, Scientists, Taxmen"),
diff -urN -Xfreeciv/diff_ignore freeciv-orig/client/gui-gtk/citydlg.c 
freeciv/client/gui-gtk/citydlg.c
--- freeciv-orig/client/gui-gtk/citydlg.c       Sat Aug 25 13:56:15 2001
+++ freeciv/client/gui-gtk/citydlg.c    Mon Sep 10 13:32:42 2001
@@ -1522,6 +1522,12 @@
                       i*width, 0, TRUE);
   }
 
+  for (n=0; n<pcity->ppl_angry[4]; n++, i++) {
+    gtk_pixcomm_copyto(GTK_PIXCOMM(pdialog->citizen_pixmap),
+                      get_citizen_sprite(9 + i%2),
+                      i*width, 0, TRUE);
+  }
+
   for (n=0; n<pcity->ppl_unhappy[4]; n++, i++) {
     gtk_pixcomm_copyto(GTK_PIXCOMM(pdialog->citizen_pixmap),
                       get_citizen_sprite(7 + i%2),
diff -urN -Xfreeciv/diff_ignore freeciv-orig/client/packhand.c 
freeciv/client/packhand.c
--- freeciv-orig/client/packhand.c      Sun Sep  9 07:59:06 2001
+++ freeciv/client/packhand.c   Mon Sep 10 13:23:56 2001
@@ -21,6 +21,7 @@
 #include <assert.h>
 
 #include "capstr.h"
+#include "capability.h"
 #include "events.h"
 #include "fcintl.h"
 #include "game.h"
@@ -316,6 +317,9 @@
   
   pcity->size=packet->size;
   for (i=0;i<5;i++) {
+    if (has_capability("angrycitizen", aconnection.capability))
+      pcity->ppl_angry[i]=packet->ppl_angry[i];
+    else pcity->ppl_angry[i]=0;
     pcity->ppl_happy[i]=packet->ppl_happy[i];
     pcity->ppl_content[i]=packet->ppl_content[i];
     pcity->ppl_unhappy[i]=packet->ppl_unhappy[i];
diff -urN -Xfreeciv/diff_ignore freeciv-orig/client/tilespec.c 
freeciv/client/tilespec.c
--- freeciv-orig/client/tilespec.c      Fri Aug 24 15:19:17 2001
+++ freeciv/client/tilespec.c   Mon Sep 10 13:23:56 2001
@@ -456,6 +456,8 @@
   SET_SPRITE(citizen[6], "citizen.happy_1");
   SET_SPRITE(citizen[7], "citizen.unhappy_0");
   SET_SPRITE(citizen[8], "citizen.unhappy_1");
+  SET_SPRITE(citizen[9], "citizen.angry_0");
+  SET_SPRITE(citizen[10], "citizen.angry_1");
 
   SET_SPRITE(spaceship.solar_panels, "spaceship.solar_panels");
   SET_SPRITE(spaceship.life_support, "spaceship.life_support");
diff -urN -Xfreeciv/diff_ignore freeciv-orig/client/tilespec.h 
freeciv/client/tilespec.h
--- freeciv-orig/client/tilespec.h      Tue Aug  7 13:55:51 2001
+++ freeciv/client/tilespec.h   Mon Sep 10 13:23:56 2001
@@ -66,7 +66,7 @@
                              (!!(e))*BIT_EAST  | (!!(w))*BIT_WEST)
 
 #define NUM_TILES_PROGRESS 8
-#define NUM_TILES_CITIZEN 9
+#define NUM_TILES_CITIZEN 11
 #define NUM_TILES_HP_BAR 11
 #define NUM_TILES_DIGITS 10
 
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/capstr.c 
freeciv/common/capstr.c
--- freeciv-orig/common/capstr.c        Sun Sep  9 07:59:14 2001
+++ freeciv/common/capstr.c     Mon Sep 10 13:29:54 2001
@@ -71,7 +71,7 @@
  */
 
 #define CAPABILITY "+1.11.6 conn_info pop_cost turn attributes new_bonus_tech"\
-" fund_added"
+" fund_added angrycitizen"
   
 /* "+1.11.6" is protocol for 1.11.6 beta release.
   
@@ -90,6 +90,10 @@
    like A_PHILOSOPHY
 
    "fund_added" introduces support for fundamentalism form of government.
+
+   "angrycitizen" introduces angry citizens, like those in civilization II
+   they counts as 2 unhappy citizens, they are saved in ppl_angry[], and 
+   you must dealt with them before any citizens in a city can become unhappy.
 */
 
 void init_our_capability(void)
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/city.c freeciv/common/city.c
--- freeciv-orig/common/city.c  Sun Sep  9 07:59:14 2001
+++ freeciv/common/city.c       Mon Sep 10 13:34:32 2001
@@ -1460,6 +1460,7 @@
 **************************************************************************/
 static void happy_copy(struct city *pcity, int i)
 {
+  pcity->ppl_angry[i + 1] = pcity->ppl_angry[i];
   pcity->ppl_unhappy[i + 1] = pcity->ppl_unhappy[i];
   pcity->ppl_content[i + 1] = pcity->ppl_content[i];
   pcity->ppl_happy[i + 1] = pcity->ppl_happy[i];
@@ -1475,7 +1476,11 @@
   workers = pcity->size - city_specialists(pcity);
   tmp = content_citizens(city_owner(pcity));
   pcity->ppl_content[0] = MAX(0, MIN(workers, tmp));
-  pcity->ppl_unhappy[0] = workers - pcity->ppl_content[0];
+  if (game.angrycitizen == 0)
+    pcity->ppl_angry[0] = 0;
+  else
+    pcity->ppl_angry[0] = MIN(MAX(0, -tmp), pcity->size);
+  pcity->ppl_unhappy[0] = workers - pcity->ppl_content[0] - 
pcity->ppl_angry[0];
   pcity->ppl_happy[0] = 0;     /* no one is born happy */
 }
 
@@ -1486,9 +1491,16 @@
 {
   int x = pcity->luxury_total;
   happy_copy(pcity, 0);
-  /* make people happy, content are made happy first, then unhappy content,
-     etc.  each conversions costs 2 luxuries. */
-  while (x >= 2 && (pcity->ppl_content[1])) {
+  /* make people happy: 
+     angry citizen are eliminated first,
+     then content are made happy, then unhappy content, etc.  
+     each conversions costs 2 luxuries. */
+  while (x >= 2 && pcity->ppl_angry[1]) {
+    pcity->ppl_angry[1]--;
+    pcity->ppl_unhappy[1]++;
+    x -= 2;
+  }
+  while (x >= 2 && pcity->ppl_content[1]) {
     pcity->ppl_content[1]--;
     pcity->ppl_happy[1]++;
     x -= 2;
@@ -1496,7 +1508,6 @@
   while (x >= 4 && pcity->ppl_unhappy[1]) {
     pcity->ppl_unhappy[1]--;
     pcity->ppl_happy[1]++;
-/*    x-=2; We can't seriously mean this, right? -- Syela */
     x -= 4;
   }
   if (x >= 2 && pcity->ppl_unhappy[1]) {
@@ -1512,26 +1523,24 @@
 **************************************************************************/
 static void citizen_happy_units(struct city *pcity, int unhap)
 {
-  int step;
-
+  while (unhap > 0 && pcity->ppl_content[3]) {
+    pcity->ppl_content[3]--;
+    pcity->ppl_unhappy[3]++;
+    unhap--;
+  }
+  while (unhap >= 2 && pcity->ppl_happy[3]) {
+    pcity->ppl_happy[3]--;
+    pcity->ppl_unhappy[3]++;
+    unhap -= 2;
+  }
   if (unhap > 0) {
-    step = MIN(unhap, pcity->ppl_content[3]);
-    pcity->ppl_content[3] -= step;
-    pcity->ppl_unhappy[3] += step;
-    unhap -= step;
-    if (unhap > 0) {
-      step = MIN((unhap / 2), pcity->ppl_happy[3]);
-      pcity->ppl_happy[3] -= step;
-      pcity->ppl_unhappy[3] += step;
-      unhap -= step * 2;
-      if ((unhap > 0) && pcity->ppl_happy[3]) {
-       pcity->ppl_happy[3]--;
-       pcity->ppl_content[3]++;
-       unhap--;
-      }
-    }
+    if (pcity->ppl_happy[3] > 0) { /* 1 unhap left */
+      pcity->ppl_happy[3]--;
+      pcity->ppl_content[3]++;
+      unhap--;
+    } 
+    /* everyone is unhappy now, units don't make angry citizen */
   }
-  /* MAKE VERY UNHAPPY CITIZENS WITH THE REST, but that is not documented */
 }
 
 /**************************************************************************
@@ -1554,6 +1563,13 @@
     faces += get_colosseum_power(pcity);
   if (city_got_effect(pcity, B_CATHEDRAL))
     faces += get_cathedral_power(pcity);
+  /* make people content (but not happy):
+     get rid of angry first, then make unhappy content. */
+  while (faces && pcity->ppl_angry[2]) {
+    pcity->ppl_angry[2]--;
+    pcity->ppl_unhappy[2]++;
+    faces--;
+  }
   while (faces && pcity->ppl_unhappy[2]) {
     pcity->ppl_unhappy[2]--;
     pcity->ppl_content[2]++;
@@ -1596,18 +1612,26 @@
     bonus += 2;
   if (city_affected_by_wonder(pcity, B_CURE))
     bonus += 1;
+  /* get rid of angry first, then make unhappy content */
+  while (bonus && pcity->ppl_angry[4]) {
+    pcity->ppl_angry[4]--;
+    pcity->ppl_unhappy[4]++;
+    bonus--;
+  }
   while (bonus && pcity->ppl_unhappy[4]) {
     pcity->ppl_unhappy[4]--;
     pcity->ppl_content[4]++;
     bonus--;
   }
   if (city_affected_by_wonder(pcity, B_SHAKESPEARE)) {
-    pcity->ppl_content[4] += pcity->ppl_unhappy[4];
+    pcity->ppl_content[4] += pcity->ppl_unhappy[4] + pcity->ppl_angry[4];
     pcity->ppl_unhappy[4] = 0;
+    pcity->ppl_angry[4] = 0;
   }
   if (government_has_flag(get_gov_pcity(pcity), G_NO_UNHAPPY_CITIZENS)) {
-    pcity->ppl_content[4] += pcity->ppl_unhappy[4];
+    pcity->ppl_content[4] += pcity->ppl_unhappy[4] + pcity->ppl_angry[4];
     pcity->ppl_unhappy[4] = 0;
+    pcity->ppl_angry[4] = 0;
   }
 }
 
@@ -1731,9 +1755,17 @@
     }
     unit_list_iterate_end;
     city_units *= g->martial_law_per;
-    city_units = MIN(city_units, pcity->ppl_unhappy[3]);
-    pcity->ppl_unhappy[3] -= city_units;
-    pcity->ppl_content[3] += city_units;
+    /* get rid of angry first, then make unhappy content */
+    while (city_units > 0 && pcity->ppl_angry[3]) {
+      pcity->ppl_angry[3]--;
+      pcity->ppl_unhappy[3]++;
+      city_units--;
+    }
+    while (city_units > 0 && pcity->ppl_unhappy[3]) {
+      pcity->ppl_unhappy[3]--;
+      pcity->ppl_content[3]++;
+      city_units--;
+    }
   }
 
   /* loop over units, subtracting appropriate amounts of food, shields,
@@ -1745,7 +1777,7 @@
     int food_cost = utype_food_cost(ut, g);
     int gold_cost = utype_gold_cost(ut, g);
 
-    /* Save old values so ve can decide if the unit info should be resent */
+    /* Save old values so we can decide if the unit info should be resent */
     int old_unhappiness = this_unit->unhappiness;
     int old_upkeep = this_unit->upkeep;
     int old_upkeep_food = this_unit->upkeep_food;
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/city.h freeciv/common/city.h
--- freeciv-orig/common/city.h  Fri Sep  7 07:56:08 2001
+++ freeciv/common/city.h       Mon Sep 10 13:23:56 2001
@@ -212,6 +212,7 @@
      ppl_*[2] is distribution after after building effects.
      ppl_*[3] is distribution after units enfored martial order.
      ppl_*[4] is distribution after wonders. (final result.) */
+  int ppl_angry[5]; /* angry citizen */
   int ppl_happy[5], ppl_content[5], ppl_unhappy[5];
 
   /* Specialists */
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/game.c freeciv/common/game.c
--- freeciv-orig/common/game.c  Mon Sep  3 07:55:15 2001
+++ freeciv/common/game.c       Mon Sep 10 13:23:56 2001
@@ -699,6 +699,7 @@
   game.cityfactor  = GAME_DEFAULT_CITYFACTOR;
   game.civilwarsize= GAME_DEFAULT_CIVILWARSIZE;
   game.unhappysize = GAME_DEFAULT_UNHAPPYSIZE;
+  game.angrycitizen= GAME_DEFAULT_ANGRYCITIZEN;
   game.foodbox     = GAME_DEFAULT_FOODBOX;
   game.aqueductloss= GAME_DEFAULT_AQUEDUCTLOSS;
   game.killcitizen = GAME_DEFAULT_KILLCITIZEN;
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/game.h freeciv/common/game.h
--- freeciv-orig/common/game.h  Fri Sep  7 07:56:08 2001
+++ freeciv/common/game.h       Mon Sep 10 13:23:56 2001
@@ -80,6 +80,7 @@
   int nbarbarians;
   int occupychance;
   int unhappysize;
+  int angrycitizen;
   char *startmessage;
   int conn_id;                 /* client-only: id client known to server as */
   int player_idx;
@@ -267,6 +268,10 @@
 #define GAME_DEFAULT_UNHAPPYSIZE 4
 #define GAME_MIN_UNHAPPYSIZE     1
 #define GAME_MAX_UNHAPPYSIZE     6
+
+#define GAME_DEFAULT_ANGRYCITIZEN 0
+#define GAME_MIN_ANGRYCITIZEN     0
+#define GAME_MAX_ANGRYCITIZEN     1
 
 #define GAME_DEFAULT_END_YEAR    2000
 #define GAME_MIN_END_YEAR        GAME_START_YEAR
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/packets.c 
freeciv/common/packets.c
--- freeciv-orig/common/packets.c       Sun Sep  9 07:59:15 2001
+++ freeciv/common/packets.c    Mon Sep 10 13:23:56 2001
@@ -1808,6 +1808,8 @@
   cptr=put_uint8(cptr, pinfo->freecost);
   cptr=put_uint8(cptr, pinfo->conquercost);
   cptr=put_uint8(cptr, pinfo->unhappysize);
+  if (pc && has_capability("angrycitizen", pc->capability))
+    cptr=put_uint8(cptr, pinfo->angrycitizen);
   
   for(i=0; i<A_LAST/*game.num_tech_types*/; i++)
     cptr=put_uint8(cptr, pinfo->global_advances[i]);
@@ -1863,6 +1865,10 @@
   iget_uint8(&iter, &pinfo->freecost);
   iget_uint8(&iter, &pinfo->conquercost);
   iget_uint8(&iter, &pinfo->unhappysize);
+  if (pc && has_capability("angrycitizen", pc->capability))
+    iget_uint8(&iter, &pinfo->angrycitizen);
+  else
+    pinfo->angrycitizen = 0;
   
   for(i=0; i<A_LAST/*game.num_tech_types*/; i++)
     iget_uint8(&iter, &pinfo->global_advances[i]);
@@ -2103,6 +2109,8 @@
   cptr=put_uint8(cptr, req->size);
 
   for(data=0;data<5;data++) {
+    if (pc && has_capability("angrycitizen", pc->capability))
+      cptr=put_uint8(cptr, req->ppl_angry[data]);
     cptr=put_uint8(cptr, req->ppl_happy[data]);
     cptr=put_uint8(cptr, req->ppl_content[data]);
     cptr=put_uint8(cptr, req->ppl_unhappy[data]);
@@ -2186,6 +2194,9 @@
   
   iget_uint8(&iter, &packet->size);
   for(data=0;data<5;data++) {
+    if (pc && has_capability("angrycitizen", pc->capability))
+      iget_uint8(&iter, &packet->ppl_angry[data]);
+    else packet->ppl_angry[data] = 0;
     iget_uint8(&iter, &packet->ppl_happy[data]);
     iget_uint8(&iter, &packet->ppl_content[data]);
     iget_uint8(&iter, &packet->ppl_unhappy[data]);
diff -urN -Xfreeciv/diff_ignore freeciv-orig/common/packets.h 
freeciv/common/packets.h
--- freeciv-orig/common/packets.h       Fri Sep  7 07:56:10 2001
+++ freeciv/common/packets.h    Mon Sep 10 13:23:56 2001
@@ -330,6 +330,7 @@
   char name[MAX_LEN_NAME];
 
   int size;
+  int ppl_angry[5];
   int ppl_happy[5], ppl_content[5], ppl_unhappy[5];
   int ppl_elvis, ppl_scientist, ppl_taxman;
   int food_prod, food_surplus;
@@ -806,6 +807,7 @@
   int cooling;
   int cityfactor;
   int unhappysize;
+  int angrycitizen;
   int diplcost,freecost,conquercost;
   int global_advances[A_LAST];
   int global_wonders[B_LAST];
diff -urN -Xfreeciv/diff_ignore freeciv-orig/data/misc/small.spec 
freeciv/data/misc/small.spec
--- freeciv-orig/data/misc/small.spec   Mon Jul 10 13:27:22 2000
+++ freeciv/data/misc/small.spec        Mon Sep 10 13:23:56 2001
@@ -9,6 +9,7 @@
 artists = "
     Alexandre Beraud <a_beraud@xxxxxxxx>
     Jeff Mallatt <jjm@xxxxxxxxxxxx> (cooling flakes)
+    Davide Pagnin <nightmare@xxxxxxxxxx>
 "
 
 [file]
@@ -39,46 +40,48 @@
   0,  8, "gov.anarchy"
   0,  9, "gov.despotism"
   0, 10, "gov.monarchy"
-  0, 11, "gov.communism"
-  0, 12, "gov.republic"
-  0, 13, "gov.democracy"
+  0, 11, "gov.republic"
+  0, 12, "gov.communism"
+  0, 14, "gov.fundamentalism"  ;for civII compatibility!
+  0, 15, "gov.democracy"
 
 ; Global warming progress indicators:
 
-  0, 14, "s.warming_sun_0"
-  0, 15, "s.warming_sun_1"
-  0, 16, "s.warming_sun_2"
-  0, 17, "s.warming_sun_3"
-  0, 18, "s.warming_sun_4"
-  0, 19, "s.warming_sun_5"
-  0, 20, "s.warming_sun_6"
-  0, 21, "s.warming_sun_7"
+  0, 16, "s.warming_sun_0"
+  0, 17, "s.warming_sun_1"
+  0, 18, "s.warming_sun_2"
+  0, 19, "s.warming_sun_3"
+  0, 20, "s.warming_sun_4"
+  0, 21, "s.warming_sun_5"
+  0, 22, "s.warming_sun_6"
+  0, 23, "s.warming_sun_7"
 
 ; Nuclear winter progress indicators:
 
-  0, 31, "s.cooling_flake_0"
-  0, 32, "s.cooling_flake_1"
-  0, 33, "s.cooling_flake_2"
-  0, 34, "s.cooling_flake_3"
-  0, 35, "s.cooling_flake_4"
-  0, 36, "s.cooling_flake_5"
-  0, 37, "s.cooling_flake_6"
-  0, 38, "s.cooling_flake_7"
+  0, 35, "s.cooling_flake_0"
+  0, 36, "s.cooling_flake_1"
+  0, 37, "s.cooling_flake_2"
+  0, 38, "s.cooling_flake_3"
+  0, 39, "s.cooling_flake_4"
+  0, 40, "s.cooling_flake_5"
+  0, 41, "s.cooling_flake_6"
+  0, 42, "s.cooling_flake_7"
 
 ; Citizen icons:
 
-  0, 22, "citizen.entertainer"
-  0, 23, "citizen.scientist"
-  0, 24, "citizen.tax_collector",
-        "gov.fundamentalism"    ; ?? need something...
-  0, 25, "citizen.content_0"
-  0, 26, "citizen.content_1"
-  0, 27, "citizen.happy_0"
-  0, 28, "citizen.happy_1"
-  0, 29, "citizen.unhappy_0", 
-        "citizen.unhappy_1"     ; Allow for two
+  0, 24, "citizen.entertainer"
+  0, 25, "citizen.scientist"
+  0, 26, "citizen.tax_collector"
+  0, 27, "citizen.content_0"
+  0, 28, "citizen.content_1"
+  0, 29, "citizen.happy_0"
+  0, 30, "citizen.happy_1"
+  0, 31, "citizen.unhappy_0" 
+  0, 32, "citizen.unhappy_1" 
+  0, 33, "citizen.angry_0" 
+  0, 34, "citizen.angry_1" 
 
 ; Right arrow icon:
 
-  0, 30, "s.right_arrow"
+  0, 43, "s.right_arrow"
 }
diff -urN -Xfreeciv/diff_ignore freeciv-orig/data/misc/small.xpm 
freeciv/data/misc/small.xpm
--- freeciv-orig/data/misc/small.xpm    Mon Jul 10 13:27:23 2000
+++ freeciv/data/misc/small.xpm Mon Sep 10 13:23:56 2001
@@ -1,87 +1,87 @@
 /* XPM */
 static char * small_xpm[] = {
-"585 20 64 1",
+"660 20 64 1",
 "      c None",
-".     c #030408",
-"+     c #248C59",
-"@     c #899A68",
-"#     c #A30409",
-"$     c #8DD167",
-"%     c #134B54",
-"&     c #D69013",
-"*     c #CFCFB3",
-"=     c #9C5127",
-"-     c #5A0206",
-";     c #EDE92B",
-">     c #172F40",
-",     c #E45128",
-"'     c #624D32",
-")     c #AEA651",
-"!     c #3AC644",
-"~     c #E7B106",
-"{     c #2EAC52",
-"]     c #D4E6E2",
-"^     c #0305F5",
-"/     c #EFEADF",
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diff -urN -Xfreeciv/diff_ignore freeciv-orig/server/citytools.c 
freeciv/server/citytools.c
--- freeciv-orig/server/citytools.c     Sun Sep  9 07:59:27 2001
+++ freeciv/server/citytools.c  Mon Sep 10 13:23:56 2001
@@ -828,6 +828,7 @@
   pcity->size=1;
   pcity->ppl_elvis=1;
   pcity->ppl_scientist=pcity->ppl_taxman=0;
+  pcity->ppl_angry[4]=0;
   pcity->ppl_happy[4]=0;
   pcity->ppl_content[4]=1;
   pcity->ppl_unhappy[4]=0;
@@ -1393,6 +1394,7 @@
 
   packet->size=pcity->size;
   for (i=0;i<5;i++) {
+    packet->ppl_angry[i]=pcity->ppl_angry[i];
     packet->ppl_happy[i]=pcity->ppl_happy[i];
     packet->ppl_content[i]=pcity->ppl_content[i];
     packet->ppl_unhappy[i]=pcity->ppl_unhappy[i];
diff -urN -Xfreeciv/diff_ignore freeciv-orig/server/gamehand.c 
freeciv/server/gamehand.c
--- freeciv-orig/server/gamehand.c      Fri Sep  7 07:56:19 2001
+++ freeciv/server/gamehand.c   Mon Sep 10 13:23:56 2001
@@ -219,6 +219,7 @@
   ginfo.civstyle = game.civstyle;
   ginfo.spacerace = game.spacerace;
   ginfo.unhappysize = game.unhappysize;
+  ginfo.angrycitizen = game.angrycitizen;
   ginfo.cityfactor = game.cityfactor;
   for (i = 0; i < A_LAST /*game.num_tech_types */ ; i++)
     ginfo.global_advances[i] = game.global_advances[i];
diff -urN -Xfreeciv/diff_ignore freeciv-orig/server/savegame.c 
freeciv/server/savegame.c
--- freeciv-orig/server/savegame.c      Sun Sep  9 07:59:29 2001
+++ freeciv/server/savegame.c   Mon Sep 10 13:23:56 2001
@@ -1992,6 +1992,7 @@
     game.nuclearwinter = secfile_lookup_int_default(file, 0, 
"game.nuclearwinter");
     game.coolinglevel  = secfile_lookup_int_default(file, 8, 
"game.coolinglevel");
     game.unhappysize   = secfile_lookup_int(file, "game.unhappysize");
+    game.angrycitizen = secfile_lookup_int_default(file, 0, 
"game.angrycitizen");
 
     if (game.version >= 10100) {
       game.cityfactor  = secfile_lookup_int(file, "game.cityfactor");
@@ -2353,6 +2354,7 @@
   secfile_insert_int(file, game.nuclearwinter, "game.nuclearwinter");
   secfile_insert_int(file, game.coolinglevel, "game.coolinglevel");
   secfile_insert_int(file, game.unhappysize, "game.unhappysize");
+  secfile_insert_int(file, game.angrycitizen, "game.angrycitizen");
   secfile_insert_int(file, game.cityfactor, "game.cityfactor");
   secfile_insert_int(file, game.civilwarsize, "game.civilwarsize");
   secfile_insert_int(file, game.diplcost, "game.diplcost");
diff -urN -Xfreeciv/diff_ignore freeciv-orig/server/stdinhand.c 
freeciv/server/stdinhand.c
--- freeciv-orig/server/stdinhand.c     Sun Sep  9 07:59:30 2001
+++ freeciv/server/stdinhand.c  Mon Sep 10 13:23:56 2001
@@ -498,6 +498,15 @@
        "city are content, and subsequent citizens are unhappy.  "
        "See also cityfactor.") },
 
+  { "angrycitizen", &game.angrycitizen, NULL, NULL,
+    SSET_RULES, SSET_TO_CLIENT,
+    GAME_MIN_ANGRYCITIZEN, GAME_MAX_ANGRYCITIZEN,
+    GAME_DEFAULT_ANGRYCITIZEN,
+    N_("Whether angry citizens are enabled"),
+    N_("Introduces angry citizens like civilization II. Angry citizens "
+       "have to become unhappy before any other class of citizens may "
+       "be considered. See also unhappysize, cityfactor and governments.") },
+
   { "cityfactor", &game.cityfactor, NULL, NULL,
     SSET_RULES, SSET_TO_CLIENT,
     GAME_MIN_CITYFACTOR, GAME_MAX_CITYFACTOR, GAME_DEFAULT_CITYFACTOR,

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  • [Freeciv-Dev] Angry citizen [PATCH UPDATED] (PR#656), Davide Pagnin <=