[Freeciv-Dev] Re: [PATCH] Leftover unhappiness (PR#656)
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Hi All!
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Hi All!
This is the mail with the patches that introduces angry citizen.
I tested it with mine friends, of the italian freeciv team, and it seems
reliable.
The patch introduces a new server parameter that is set to 0 by default
so that old games and players that aren't interested can ignore
completely the new parameter.
Remember that to see effect of angryness of citizen, it is needed that
parameter
of empire_size_inc in government ruleset are set different of zero!
Thanks for your attention and don't hesitate to comment this patches.
Ciao, Davide
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diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/capstr.c
freeciv/common/capstr.c
--- freeciv.orig/common/capstr.c Wed Aug 29 13:58:35 2001
+++ freeciv/common/capstr.c Sat Sep 1 14:34:59 2001
@@ -70,7 +70,7 @@
* are not directly related to the capability strings discussed here.)
*/
-#define CAPABILITY "+1.11.6 conn_info pop_cost turn"
+#define CAPABILITY "+1.11.6 conn_info pop_cost turn angrycitizen"
/* "+1.11.6" is protocol for 1.11.6 beta release.
@@ -82,6 +82,10 @@
cities.
"turn" additionally transfers game.turn to the client.
+
+ "angrycitizen" introduces angry citizen, they are like superunhappy citizen
+ in civilization II, they are saved in ppl_residue[], and you must dealt
with
+ them before any citizens in a city can become unhappy.
*/
void init_our_capability(void)
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diff -urN -Xfreeciv/diff_ignore freeciv.orig/client/packhand.c
freeciv/client/packhand.c
--- freeciv.orig/client/packhand.c Wed Aug 29 13:58:26 2001
+++ freeciv/client/packhand.c Sat Sep 1 18:14:51 2001
@@ -21,6 +21,7 @@
#include <assert.h>
#include "capstr.h"
+#include "capability.h"
#include "events.h"
#include "fcintl.h"
#include "game.h"
@@ -276,6 +277,9 @@
pcity->size=packet->size;
for (i=0;i<5;i++) {
+ if (has_capability("angrycitizen", aconnection.capability))
+ pcity->ppl_residue[i]=packet->ppl_residue[i];
+ else pcity->ppl_residue[i]=0;
pcity->ppl_happy[i]=packet->ppl_happy[i];
pcity->ppl_content[i]=packet->ppl_content[i];
pcity->ppl_unhappy[i]=packet->ppl_unhappy[i];
diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/city.c freeciv/common/city.c
--- freeciv.orig/common/city.c Sat Sep 1 18:02:45 2001
+++ freeciv/common/city.c Sat Sep 1 18:14:51 2001
@@ -1416,6 +1416,7 @@
**************************************************************************/
static void happy_copy(struct city *pcity, int i)
{
+ pcity->ppl_residue[i + 1] = pcity->ppl_residue[i];
pcity->ppl_unhappy[i + 1] = pcity->ppl_unhappy[i];
pcity->ppl_content[i + 1] = pcity->ppl_content[i];
pcity->ppl_happy[i + 1] = pcity->ppl_happy[i];
@@ -1433,6 +1434,10 @@
pcity->ppl_content[0] = MAX(0, MIN(workers, tmp));
pcity->ppl_unhappy[0] = workers - pcity->ppl_content[0];
pcity->ppl_happy[0] = 0; /* no one is born happy */
+ if (game.angrycitizen == 0)
+ pcity->ppl_residue[0] = 0;
+ else
+ pcity->ppl_residue[0] = MIN(MAX(0, -tmp), pcity->size);
}
/**************************************************************************
@@ -1442,9 +1447,15 @@
{
int x = pcity->luxury_total;
happy_copy(pcity, 0);
- /* make people happy, content are made happy first, then unhappy content,
- etc. each conversions costs 2 luxuries. */
- while (x >= 2 && (pcity->ppl_content[1])) {
+ /* make people happy:
+ angry citizen (residue) are eliminated first,
+ then content are made happy, then unhappy content, etc.
+ each conversions costs 2 luxuries. */
+ while (x >= 2 && pcity->ppl_residue[1]) {
+ pcity->ppl_residue[1]--;
+ x -= 2;
+ }
+ while (x >= 2 && pcity->ppl_content[1]) {
pcity->ppl_content[1]--;
pcity->ppl_happy[1]++;
x -= 2;
@@ -1468,26 +1479,26 @@
**************************************************************************/
static void citizen_happy_units(struct city *pcity, int unhap)
{
- int step;
-
+ while (unhap > 0 && pcity->ppl_content[3]) {
+ pcity->ppl_content[3]--;
+ pcity->ppl_unhappy[3]++;
+ unhap--;
+ }
+ while (unhap >= 2 && pcity->ppl_happy[3]) {
+ pcity->ppl_happy[3]--;
+ pcity->ppl_unhappy[3]++;
+ unhap -= 2;
+ }
if (unhap > 0) {
- step = MIN(unhap, pcity->ppl_content[3]);
- pcity->ppl_content[3] -= step;
- pcity->ppl_unhappy[3] += step;
- unhap -= step;
- if (unhap > 0) {
- step = MIN((unhap / 2), pcity->ppl_happy[3]);
- pcity->ppl_happy[3] -= step;
- pcity->ppl_unhappy[3] += step;
- unhap -= step * 2;
- if ((unhap > 0) && pcity->ppl_happy[3]) {
- pcity->ppl_happy[3]--;
- pcity->ppl_content[3]++;
- unhap--;
- }
- }
+ if (pcity->ppl_happy[3] > 0) { /* 1 unhap left */
+ pcity->ppl_happy[3]--;
+ pcity->ppl_content[3]++;
+ unhap--;
+ }
+ /* everyone is unhappy now, add unhap to residue */
+ if (game.angrycitizen == 1)
+ pcity->ppl_residue[3] = MIN(pcity->ppl_residue[3] + unhap, pcity->size);
}
- /* MAKE VERY UNHAPPY CITIZENS WITH THE REST, but that is not documented */
}
/**************************************************************************
@@ -1510,6 +1521,12 @@
faces += get_colosseum_power(pcity);
if (city_got_effect(pcity, B_CATHEDRAL))
faces += get_cathedral_power(pcity);
+ /* make people content (but not happy):
+ get rid of residue first, then make unhappy content. */
+ while (faces && pcity->ppl_residue[2]) {
+ pcity->ppl_residue[2]--;
+ faces--;
+ }
while (faces && pcity->ppl_unhappy[2]) {
pcity->ppl_unhappy[2]--;
pcity->ppl_content[2]++;
@@ -1534,7 +1551,7 @@
{
int bonus = 0;
happy_copy(pcity, 3);
- bonus = 0;
+
if (city_affected_by_wonder(pcity, B_HANGING)) {
bonus += 1;
if (city_got_building(pcity, B_HANGING))
@@ -1551,12 +1568,18 @@
bonus += 2;
if (city_affected_by_wonder(pcity, B_CURE))
bonus += 1;
+ /* get rid of residue first, then make unhappy content */
+ while (bonus && pcity->ppl_residue[4]) {
+ pcity->ppl_residue[4]--;
+ bonus--;
+ }
while (bonus && pcity->ppl_unhappy[4]) {
pcity->ppl_unhappy[4]--;
pcity->ppl_content[4]++;
bonus--;
}
if (city_affected_by_wonder(pcity, B_SHAKESPEARE)) {
+ pcity->ppl_residue[4] = 0;
pcity->ppl_content[4] += pcity->ppl_unhappy[4];
pcity->ppl_unhappy[4] = 0;
}
@@ -1682,9 +1705,16 @@
}
unit_list_iterate_end;
city_units *= g->martial_law_per;
- city_units = MIN(city_units, pcity->ppl_unhappy[3]);
- pcity->ppl_unhappy[3] -= city_units;
- pcity->ppl_content[3] += city_units;
+ /* get rid of residue first, then make unhappy content */
+ while (city_units > 0 && pcity->ppl_residue[3]) {
+ pcity->ppl_residue[3]--;
+ city_units--;
+ }
+ while (city_units > 0 && pcity->ppl_unhappy[3]) {
+ pcity->ppl_unhappy[3]--;
+ pcity->ppl_content[3]++;
+ city_units--;
+ }
}
/* loop over units, subtracting appropriate amounts of food, shields,
@@ -1696,7 +1726,7 @@
int food_cost = utype_food_cost(ut, g);
int gold_cost = utype_gold_cost(ut, g);
- /* Save old values so ve can decide if the unit info should be resent */
+ /* Save old values so we can decide if the unit info should be resent */
int old_unhappiness = this_unit->unhappiness;
int old_upkeep = this_unit->upkeep;
int old_upkeep_food = this_unit->upkeep_food;
diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/city.h freeciv/common/city.h
--- freeciv.orig/common/city.h Mon Aug 27 13:58:56 2001
+++ freeciv/common/city.h Sat Sep 1 18:14:51 2001
@@ -212,6 +212,7 @@
ppl_*[2] is distribution after after building effects.
ppl_*[3] is distribution after units enfored martial order.
ppl_*[4] is distribution after wonders. (final result.) */
+ int ppl_residue[5]; /* angry citizen */
int ppl_happy[5], ppl_content[5], ppl_unhappy[5];
/* Specialists */
diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/game.c freeciv/common/game.c
--- freeciv.orig/common/game.c Fri Aug 31 13:56:42 2001
+++ freeciv/common/game.c Sat Sep 1 18:14:51 2001
@@ -699,6 +699,7 @@
game.cityfactor = GAME_DEFAULT_CITYFACTOR;
game.civilwarsize= GAME_DEFAULT_CIVILWARSIZE;
game.unhappysize = GAME_DEFAULT_UNHAPPYSIZE;
+ game.angrycitizen= GAME_DEFAULT_ANGRYCITIZEN;
game.foodbox = GAME_DEFAULT_FOODBOX;
game.aqueductloss= GAME_DEFAULT_AQUEDUCTLOSS;
game.killcitizen = GAME_DEFAULT_KILLCITIZEN;
diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/game.h freeciv/common/game.h
--- freeciv.orig/common/game.h Fri Aug 31 13:56:42 2001
+++ freeciv/common/game.h Sat Sep 1 18:14:51 2001
@@ -80,6 +80,7 @@
int nbarbarians;
int occupychance;
int unhappysize;
+ int angrycitizen;
char *startmessage;
int conn_id; /* client-only: id client known to server as */
int player_idx;
@@ -265,6 +266,10 @@
#define GAME_DEFAULT_UNHAPPYSIZE 4
#define GAME_MIN_UNHAPPYSIZE 1
#define GAME_MAX_UNHAPPYSIZE 6
+
+#define GAME_DEFAULT_ANGRYCITIZEN 0
+#define GAME_MIN_ANGRYCITIZEN 0
+#define GAME_MAX_ANGRYCITIZEN 1
#define GAME_DEFAULT_END_YEAR 2000
#define GAME_MIN_END_YEAR GAME_START_YEAR
diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/packets.c
freeciv/common/packets.c
--- freeciv.orig/common/packets.c Sat Sep 1 18:02:37 2001
+++ freeciv/common/packets.c Sat Sep 1 18:15:10 2001
@@ -1796,6 +1796,8 @@
cptr=put_uint8(cptr, pinfo->freecost);
cptr=put_uint8(cptr, pinfo->conquercost);
cptr=put_uint8(cptr, pinfo->unhappysize);
+ if (pc && has_capability("angrycitizen", pc->capability))
+ cptr=put_uint8(cptr, pinfo->angrycitizen);
for(i=0; i<A_LAST/*game.num_tech_types*/; i++)
cptr=put_uint8(cptr, pinfo->global_advances[i]);
@@ -1851,6 +1853,10 @@
iget_uint8(&iter, &pinfo->freecost);
iget_uint8(&iter, &pinfo->conquercost);
iget_uint8(&iter, &pinfo->unhappysize);
+ if (pc && has_capability("angrycitizen", pc->capability))
+ iget_uint8(&iter, &pinfo->angrycitizen);
+ else
+ pinfo->angrycitizen = 0;
for(i=0; i<A_LAST/*game.num_tech_types*/; i++)
iget_uint8(&iter, &pinfo->global_advances[i]);
@@ -2091,6 +2097,8 @@
cptr=put_uint8(cptr, req->size);
for(data=0;data<5;data++) {
+ if (pc && has_capability("angrycitizen", pc->capability))
+ cptr=put_uint8(cptr, req->ppl_residue[data]);
cptr=put_uint8(cptr, req->ppl_happy[data]);
cptr=put_uint8(cptr, req->ppl_content[data]);
cptr=put_uint8(cptr, req->ppl_unhappy[data]);
@@ -2174,6 +2182,9 @@
iget_uint8(&iter, &packet->size);
for(data=0;data<5;data++) {
+ if (pc && has_capability("angrycitizen", pc->capability))
+ iget_uint8(&iter, &packet->ppl_residue[data]);
+ else packet->ppl_residue[data]=0;
iget_uint8(&iter, &packet->ppl_happy[data]);
iget_uint8(&iter, &packet->ppl_content[data]);
iget_uint8(&iter, &packet->ppl_unhappy[data]);
diff -urN -Xfreeciv/diff_ignore freeciv.orig/common/packets.h
freeciv/common/packets.h
--- freeciv.orig/common/packets.h Wed Aug 29 13:58:36 2001
+++ freeciv/common/packets.h Sat Sep 1 18:15:10 2001
@@ -325,6 +325,7 @@
char name[MAX_LEN_NAME];
int size;
+ int ppl_residue[5];
int ppl_happy[5], ppl_content[5], ppl_unhappy[5];
int ppl_elvis, ppl_scientist, ppl_taxman;
int food_prod, food_surplus;
@@ -799,6 +800,7 @@
int cooling;
int cityfactor;
int unhappysize;
+ int angrycitizen;
int diplcost,freecost,conquercost;
int global_advances[A_LAST];
int global_wonders[B_LAST];
diff -urN -Xfreeciv/diff_ignore freeciv.orig/server/citytools.c
freeciv/server/citytools.c
--- freeciv.orig/server/citytools.c Fri Aug 31 13:56:52 2001
+++ freeciv/server/citytools.c Sat Sep 1 18:14:51 2001
@@ -828,6 +828,7 @@
pcity->size=1;
pcity->ppl_elvis=1;
pcity->ppl_scientist=pcity->ppl_taxman=0;
+ pcity->ppl_residue[4]=0;
pcity->ppl_happy[4]=0;
pcity->ppl_content[4]=1;
pcity->ppl_unhappy[4]=0;
@@ -1385,6 +1386,7 @@
packet->size=pcity->size;
for (i=0;i<5;i++) {
+ packet->ppl_residue[i]=pcity->ppl_residue[i];
packet->ppl_happy[i]=pcity->ppl_happy[i];
packet->ppl_content[i]=pcity->ppl_content[i];
packet->ppl_unhappy[i]=pcity->ppl_unhappy[i];
diff -urN -Xfreeciv/diff_ignore freeciv.orig/server/gamehand.c
freeciv/server/gamehand.c
--- freeciv.orig/server/gamehand.c Wed Aug 29 13:58:45 2001
+++ freeciv/server/gamehand.c Sat Sep 1 18:15:10 2001
@@ -219,6 +219,7 @@
ginfo.civstyle = game.civstyle;
ginfo.spacerace = game.spacerace;
ginfo.unhappysize = game.unhappysize;
+ ginfo.angrycitizen = game.angrycitizen;
ginfo.cityfactor = game.cityfactor;
for (i = 0; i < A_LAST /*game.num_tech_types */ ; i++)
ginfo.global_advances[i] = game.global_advances[i];
diff -urN -Xfreeciv/diff_ignore freeciv.orig/server/savegame.c
freeciv/server/savegame.c
--- freeciv.orig/server/savegame.c Fri Aug 31 13:56:53 2001
+++ freeciv/server/savegame.c Sat Sep 1 18:14:51 2001
@@ -1853,6 +1853,7 @@
game.nuclearwinter = secfile_lookup_int_default(file, 0,
"game.nuclearwinter");
game.coolinglevel = secfile_lookup_int_default(file, 8,
"game.coolinglevel");
game.unhappysize = secfile_lookup_int(file, "game.unhappysize");
+ game.angrycitizen = secfile_lookup_int_default(file, 0,
"game.angrycitizen");
if (game.version >= 10100) {
game.cityfactor = secfile_lookup_int(file, "game.cityfactor");
@@ -2204,6 +2205,7 @@
secfile_insert_int(file, game.nuclearwinter, "game.nuclearwinter");
secfile_insert_int(file, game.coolinglevel, "game.coolinglevel");
secfile_insert_int(file, game.unhappysize, "game.unhappysize");
+ secfile_insert_int(file, game.angrycitizen, "game.angrycitizen");
secfile_insert_int(file, game.cityfactor, "game.cityfactor");
secfile_insert_int(file, game.civilwarsize, "game.civilwarsize");
secfile_insert_int(file, game.diplcost, "game.diplcost");
diff -urN -Xfreeciv/diff_ignore freeciv.orig/server/stdinhand.c
freeciv/server/stdinhand.c
--- freeciv.orig/server/stdinhand.c Mon Aug 27 13:59:09 2001
+++ freeciv/server/stdinhand.c Sat Sep 1 18:14:51 2001
@@ -498,6 +498,16 @@
"city are content, and subsequent citizens are unhappy. "
"See also cityfactor.") },
+ { "angrycitizen", &game.angrycitizen, NULL, NULL,
+ SSET_RULES, SSET_TO_CLIENT,
+ GAME_MIN_ANGRYCITIZEN, GAME_MAX_ANGRYCITIZEN,
+ GAME_DEFAULT_ANGRYCITIZEN,
+ N_("Whether angry citizens are present"),
+ N_("Introduces angry citizens, they are equivalent to superunhappy "
+ "citizen of civilization II. Angry citizens have to become unhappy "
+ "before any other class of citizens may be considered. \n"
+ "See also unhappysize, cityfactor and governments.") },
+
{ "cityfactor", &game.cityfactor, NULL, NULL,
SSET_RULES, SSET_TO_CLIENT,
GAME_MIN_CITYFACTOR, GAME_MAX_CITYFACTOR, GAME_DEFAULT_CITYFACTOR,
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Content-Type: text/plain; charset=us-ascii;
name="angry-citizen-misc-data-modified.diff"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline;
filename="angry-citizen-misc-data-modified.diff"
Binary files freeciv.orig/data/misc/.xvpics/small.xpm and
freeciv/data/misc/.xvpics/small.xpm differ
diff -Nur -Xfreeciv/diff_ignore freeciv.orig/data/misc/small.spec
freeciv/data/misc/small.spec
--- freeciv.orig/data/misc/small.spec Mon Jul 10 13:27:22 2000
+++ freeciv/data/misc/small.spec Wed Apr 25 18:12:13 2001
@@ -9,6 +9,7 @@
artists = "
Alexandre Beraud <a_beraud@xxxxxxxx>
Jeff Mallatt <jjm@xxxxxxxxxxxx> (cooling flakes)
+ Davide Pagnin <nightmare@xxxxxxxxxx>
"
[file]
@@ -39,46 +40,48 @@
0, 8, "gov.anarchy"
0, 9, "gov.despotism"
0, 10, "gov.monarchy"
- 0, 11, "gov.communism"
- 0, 12, "gov.republic"
- 0, 13, "gov.democracy"
+ 0, 11, "gov.republic"
+ 0, 12, "gov.communism"
+ 0, 14, "gov.fundamentalism" ;for civII compatibility!
+ 0, 15, "gov.democracy"
; Global warming progress indicators:
- 0, 14, "s.warming_sun_0"
- 0, 15, "s.warming_sun_1"
- 0, 16, "s.warming_sun_2"
- 0, 17, "s.warming_sun_3"
- 0, 18, "s.warming_sun_4"
- 0, 19, "s.warming_sun_5"
- 0, 20, "s.warming_sun_6"
- 0, 21, "s.warming_sun_7"
+ 0, 16, "s.warming_sun_0"
+ 0, 17, "s.warming_sun_1"
+ 0, 18, "s.warming_sun_2"
+ 0, 19, "s.warming_sun_3"
+ 0, 20, "s.warming_sun_4"
+ 0, 21, "s.warming_sun_5"
+ 0, 22, "s.warming_sun_6"
+ 0, 23, "s.warming_sun_7"
; Nuclear winter progress indicators:
- 0, 31, "s.cooling_flake_0"
- 0, 32, "s.cooling_flake_1"
- 0, 33, "s.cooling_flake_2"
- 0, 34, "s.cooling_flake_3"
- 0, 35, "s.cooling_flake_4"
- 0, 36, "s.cooling_flake_5"
- 0, 37, "s.cooling_flake_6"
- 0, 38, "s.cooling_flake_7"
+ 0, 35, "s.cooling_flake_0"
+ 0, 36, "s.cooling_flake_1"
+ 0, 37, "s.cooling_flake_2"
+ 0, 38, "s.cooling_flake_3"
+ 0, 39, "s.cooling_flake_4"
+ 0, 40, "s.cooling_flake_5"
+ 0, 41, "s.cooling_flake_6"
+ 0, 42, "s.cooling_flake_7"
; Citizen icons:
- 0, 22, "citizen.entertainer"
- 0, 23, "citizen.scientist"
- 0, 24, "citizen.tax_collector",
- "gov.fundamentalism" ; ?? need something...
- 0, 25, "citizen.content_0"
- 0, 26, "citizen.content_1"
- 0, 27, "citizen.happy_0"
- 0, 28, "citizen.happy_1"
- 0, 29, "citizen.unhappy_0",
- "citizen.unhappy_1" ; Allow for two
+ 0, 24, "citizen.entertainer"
+ 0, 25, "citizen.scientist"
+ 0, 26, "citizen.tax_collector"
+ 0, 27, "citizen.content_0"
+ 0, 28, "citizen.content_1"
+ 0, 29, "citizen.happy_0"
+ 0, 30, "citizen.happy_1"
+ 0, 31, "citizen.unhappy_0"
+ 0, 32, "citizen.unhappy_1"
+ 0, 33, "citizen.angry_0"
+ 0, 34, "citizen.angry_1"
; Right arrow icon:
- 0, 30, "s.right_arrow"
+ 0, 43, "s.right_arrow"
}
diff -Nur -Xfreeciv/diff_ignore freeciv.orig/data/misc/small.xpm
freeciv/data/misc/small.xpm
--- freeciv.orig/data/misc/small.xpm Mon Jul 10 13:27:23 2000
+++ freeciv/data/misc/small.xpm Wed Apr 25 18:27:42 2001
@@ -1,87 +1,87 @@
/* XPM */
static char * small_xpm[] = {
-"585 20 64 1",
+"660 20 64 1",
" c None",
-". c #030408",
-"+ c #248C59",
-"@ c #899A68",
-"# c #A30409",
-"$ c #8DD167",
-"% c #134B54",
-"& c #D69013",
-"* c #CFCFB3",
-"= c #9C5127",
-"- c #5A0206",
-"; c #EDE92B",
-"> c #172F40",
-", c #E45128",
-"' c #624D32",
-") c #AEA651",
-"! c #3AC644",
-"~ c #E7B106",
-"{ c #2EAC52",
-"] c #D4E6E2",
-"^ c #0305F5",
-"/ c #EFEADF",
-"( c #EDD496",
-"_ c #A46D31",
-": c #5F7373",
-"< c #2230DA",
-"[ c #93AABB",
-"} c #FDFDFA",
-"| c #1C724A",
-"1 c #D16E23",
-"2 c #AEAEB2",
-"3 c #ED927B",
-"4 c #2C0E0F",
-"5 c #54D83C",
-"6 c #F90308",
-"7 c #AAEC2F",
-"8 c #70EB2A",
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--------------BBA2ACDAA42AC91C7F071561
Content-Type: text/plain; charset=us-ascii;
name="angry-citizen-display-gtk.diff"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline;
filename="angry-citizen-display-gtk.diff"
diff -Nur -Xfreeciv/diff_ignore freeciv.orig/client/gui-gtk/citydlg.c
freeciv/client/gui-gtk/citydlg.c
--- freeciv.orig/client/gui-gtk/citydlg.c Mon Apr 23 13:32:56 2001
+++ freeciv/client/gui-gtk/citydlg.c Wed Apr 25 17:13:25 2001
@@ -1487,7 +1536,13 @@
i*width, 0, TRUE);
}
- for (n=0; n<pcity->ppl_unhappy[4]; n++, i++) {
+ for (n=0; n<pcity->ppl_residue[4]; n++, i++) {
+ gtk_pixcomm_copyto(GTK_PIXCOMM(pdialog->citizen_pixmap),
+ get_citizen_sprite(9 + i%2),
+ i*width, 0, TRUE);
+ }
+
+ for (n=0; n<pcity->ppl_unhappy[4]-pcity->ppl_residue[4]; n++, i++) {
gtk_pixcomm_copyto(GTK_PIXCOMM(pdialog->citizen_pixmap),
get_citizen_sprite(7 + i%2),
i*width, 0, TRUE);
diff -Nur -Xfreeciv/diff_ignore freeciv.orig/client/tilespec.c
freeciv/client/tilespec.c
--- freeciv.orig/client/tilespec.c Wed Apr 18 13:34:46 2001
+++ freeciv/client/tilespec.c Wed Apr 25 17:14:36 2001
@@ -466,6 +466,8 @@
SET_SPRITE(citizen[6], "citizen.happy_1");
SET_SPRITE(citizen[7], "citizen.unhappy_0");
SET_SPRITE(citizen[8], "citizen.unhappy_1");
+ SET_SPRITE(citizen[9], "citizen.angry_0");
+ SET_SPRITE(citizen[10], "citizen.angry_1");
SET_SPRITE(spaceship.solar_panels, "spaceship.solar_panels");
SET_SPRITE(spaceship.life_support, "spaceship.life_support");
diff -Nur -Xfreeciv/diff_ignore freeciv.orig/client/tilespec.h
freeciv/client/tilespec.h
--- freeciv.orig/client/tilespec.h Wed Feb 7 13:31:11 2001
+++ freeciv/client/tilespec.h Wed Apr 25 17:14:48 2001
@@ -66,7 +66,7 @@
(!!(e))*BIT_EAST | (!!(w))*BIT_WEST)
#define NUM_TILES_PROGRESS 8
-#define NUM_TILES_CITIZEN 9
+#define NUM_TILES_CITIZEN 11
#define NUM_TILES_HP_BAR 11
#define NUM_TILES_DIGITS 10
--------------BBA2ACDAA42AC91C7F071561
Content-Type: text/plain; charset=us-ascii;
name="angry-citizen-report.diff"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline;
filename="angry-citizen-report.diff"
diff -urN -Xfreeciv/diff_ignore freeciv/client/cityrepdata.c
freeciv-1.12.0/client/cityrepdata.c
--- freeciv/client/cityrepdata.c Tue Jun 26 20:04:01 2001
+++ freeciv-1.12.0/client/cityrepdata.c Sat Sep 1 12:25:32 2001
@@ -74,10 +74,11 @@
static char *cr_entry_workers(struct city *pcity)
{
static char buf[32];
- my_snprintf(buf, sizeof(buf), "%d/%d/%d",
+ my_snprintf(buf, sizeof(buf), "%d/%d/%d/%d",
pcity->ppl_happy[4],
pcity->ppl_content[4],
- pcity->ppl_unhappy[4]);
+ pcity->ppl_unhappy[4]-pcity->ppl_residue[4],
+ pcity->ppl_residue[4]);
return buf;
}
@@ -200,8 +201,8 @@
FUNC_TAG(hstate_verbose) },
{ 0, 1, 1, NULL, NULL, N_("Concise *=Rapture, X=Disorder"),
FUNC_TAG(hstate_concise) },
- { 1, 8, 1, N_("Workers"), N_("H/C/U"),
- N_("Workers: Happy, Content, Unhappy"),
+ { 1, 10, 1, N_("Workers"), N_("H/C/U/A"),
+ N_("Workers: Happy, Content, Unhappy,
Angry"),
FUNC_TAG(workers) },
{ 0, 7, 1, N_("Special"), N_("E/S/T"),
N_("Entertainers, Scientists, Taxmen"),
--------------BBA2ACDAA42AC91C7F071561--
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