Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2001:
[Freeciv-Dev] Re: [PATCH] showing "worked"-tiles on map
Home

[Freeciv-Dev] Re: [PATCH] showing "worked"-tiles on map

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv Developers List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [PATCH] showing "worked"-tiles on map
From: Stepan Roh <stepan@xxxxxxxx>
Date: Tue, 28 Aug 2001 23:03:29 +0200 (CEST)


On Tue, 28 Aug 2001, Christian Knoke wrote:

> Am Dienstag, 28. August 2001 22:10 schrieben Sie:
> > On Tue, Aug 28, 2001 at 09:43:26PM +0200, Stepan Roh wrote:
> > > I had an impression I've seen kind of this before and I finally
> > > remembered. There is a hidden keyboard shortcut (not in menu, just
> > > in help) 't' which shows tiles the city is using along with some
> > > info on it.
> >
> > Hehe a hidden (or at least unknown to me) feature.
> >
> > > It's not very useful
> >
> > Ack.
> >
> >     Raimar
>
> Hey, it is. You can rearrange and optimize the workers
> with it.

OK, I take my words back. It could be useful, but I don't use it (maybe
I'll start to use it). BTW, it has a problem that tile under blinking
(active) unit is redrawn to terrain not to tiles-used info. This is
especially ugly with isometric tileset as redrawn rectangle is bigger than
one tile.

Have a nice day.

Stepan Roh



[Prev in Thread] Current Thread [Next in Thread]