[Freeciv-Dev] Re: 3 patches for use on public gameservers
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To: |
freeciv-dev@xxxxxxxxxxx (Freeciv developers) |
Subject: |
[Freeciv-Dev] Re: 3 patches for use on public gameservers |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Tue, 28 Aug 2001 20:24:30 +0200 |
On Tue, Aug 28, 2001 at 06:49:06PM +0200, Raimar Falke wrote:
> > @@ -1102,8 +1102,12 @@
> > /* TRANS: translate text between <> only */
> > N_("remove <player-name>"),
> > N_("Fully remove player from game."),
> > + /*
> > N_("This *completely* removes a player from the game, including "
> > "all cities and units etc. Use with care!")
> > + */
> > + /* note: cannot be used once game has started due to problems with
> > + player renumbering - make it ALLOW_HACK once this is repaired - rp */
> > },
>
> What is the reason for this?
This is not really related, but the /remove command was made pregame-only
a while ago, so the comment is wrong. I thought a comment to list the
reason was in order.
>
> > @@ -1409,8 +1413,10 @@
> > if (send_server_info_to_metaserver(1,0)) {
> > notify_player(0, _("Open metaserver connection to [%s]."),
> > meta_addr_port());
> > + /*
> > cmd_reply(CMD_METACONN, caller, C_OK,
> > _("Metaserver connection opened."));
> > + */
> > }
> > }
>
> Why no just deleting it?
I'm not sure if everyone wants these messages to go away.
> Raimar
--
Reinier
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