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[Freeciv-Dev] Re: FAQ errors in editorial updates (PR#910)
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[Freeciv-Dev] Re: FAQ errors in editorial updates (PR#910)

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: rwetmore@xxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: FAQ errors in editorial updates (PR#910)
From: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Date: Sat, 25 Aug 2001 16:19:28 -0400

At 08:10 PM 01/08/25 +0200, Raimar Falke wrote:
>On Sat, Aug 25, 2001 at 11:02:34AM -0700, rwetmore@xxxxxxxxxxxx wrote:
[...]
>> ..+Note: After the after command the server prompt is unusable.
>>                    ^^^^^-- start?
>
>Ok.
>
>>   Not strictly true, usability can return at/after GAME_OVER_STATE. It
>>   is just not really there for GAME_RUN_STATE.
>
>At least for me the server just exists after the game.

With `set timeout -1` the server should exit. With a +ve timeout, i.e. for
client testing the server will sit in a console active *GAME_STATE waiting 
for new commands, like quit or start.

The exit *should* only happen in special server autogame mode.

[...]
>       Raimar
>-- 
> email: rf13@xxxxxxxxxxxxxxxxx
> "When C++ is your hammer, everything looks like a thumb."
>    -- Steven M. Haflich

Cheers,
RossW




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