[Freeciv-Dev] Re: review of corecleanup_06
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On Thu, Aug 23, 2001 at 08:19:53PM -0400, Ross W. Wetmore wrote:
> >3. In client/goto.c what is the point of this ugly code change?
> >
> >- for (i = goto_array_index-1; i >= first_index; i--) {
> >+ for (i = goto_array_index; --i >= first_index; ) {
>
> Actually it is beautiful :-). Loop branching and blocks are usually
> better handled when you don't split the decrement and test steps. It
> is an automatic correction for such poor code style as the original.
I agree with Jason: this change is ugly.
> >4. In server/gotohand.c/1190 you add a normalize_map_pos call without
> >checking it's output. Every time a normalization is done the realness
> >should be verified also - either by checking the return value of
> >normalize_map_pos() or with an assert(is_real_tile(...)).
>
> No! But what you are saying is the safe bet if you aren't sure.
>
> In this case, you just need to make sure the coordinates are normalized,
> not that they are real - that is guaranted. The original comment is a clue.
>
> But I can accept an assert as a paranoid measure at this point. It is
> just that sometime they will all need to be taken out, as the clutter of
> a lot of unnecssary checks will become excessive the way things are going.
We hope to get this cleaned up in the term so don't worry it will go
away.
> >8. In server/cityturn.c this code also seems unhelpful.
> >
> >- if (cur > best) {
> >- bx=x;
> >- by=y;
> >- best = cur;
> >- }
> >+ if (cur > best)
> >+ bx= x, by= y, best= cur;
>
> Comma operators group things that need to be grouped. It is a foolish
> style that keeps splitting things to separate lines where a misplaced
> or missing if bracket will seriously damage the required behaviour.
>
> If you are going to program in "C" learn to use "C" is a good motto.
I agree with Jason: your changes make the code uglier.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"I was dead ... but I'm better now."
-- Capitain Sheridan in Babylon 5
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