[Freeciv-Dev] (PR#865)
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Vasco Alexandre Da Silva Costa writes:
> We are breaking network compatibility on this version. Its good because
> there was alot of compatibility cruft piled up and this will clear it.
>
> As for the native Win32 client using GTK+:
> The client must be patched to work on Win32 because there is some issue
> with maximum bitmap size on Win32. tiles.xpm is too huge for Windows
> GDI for e.g.
The number of bitmaps is important, not the size. I have just tried to
compile a gtk version again and was surprised that the isometric mode
seems to work without gfx patches (except changing the supported gfx file
extension to png)!
But it uses almost 90% of the gdi resources and civclient -t trident
does not work.
The trident tileset seems to have more tiles than the hires one.
So I have to patch the gfx stuff again.
Greetings
Andreas Kemnade
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