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[Freeciv-Dev] Re: Packet type 5 outside RUN_GAME_STATE (PR#863)
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[Freeciv-Dev] Re: Packet type 5 outside RUN_GAME_STATE (PR#863)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Packet type 5 outside RUN_GAME_STATE (PR#863)
From: Thue <thue@xxxxxxx>
Date: Thu, 26 Jul 2001 09:58:13 -0700 (PDT)

On Wednesday 25 July 2001 23:50, jjm@xxxxxxxxxxxx wrote:
> Full_Name: Jeff Mallatt
> Version: latest cvs
> Distribution: Built from source
> Client: Xaw
> OS: Linux
> Submission from: (NULL) (206.40.164.244)
>
>
> I just ran an all-AI game.
> Just at the end of the game, the server emitted the messages:
>
> 1: got a packet of type 5 outside RUN_GAME_STATE
> 1: last message repeated 2 times

This is end turn packages, completely harmless. The warning is because 
they arrive in GAME_OVER_STATE, where they don't belong. Because of 
client-server syncronization this can't be avoided, and I think we 
should just lower the freelog level in the GAME_OVER_STATE case so that 
we don't give people the impression they found a bug.

-Thue

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