[Freeciv-Dev] Communications Protocol
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Hi there,
I want to write a Perl module that can act as a client to a civserver, to
allow me, and anybody else who wants to, AI clients, using Neural Nets.
My stumbling block is the communication between the server and client. I had
naively assumed it would be plaintext, but, of course, it isn't. My C is
weak (as is my Java, because freeciv-java implements it too), and I really
can't grok how it works from the source.
I was wondering if anybody would explain to me how the packets are
constructed, and perhaps write a small piece of documentation on it, as I'm
sure others would find it useful.
Thanks for the time
+Pete
-------------------------------------------------------
($_='Yw_xUabcdtefgdijktljkotiersjkUzxT
yvlkbfdtcierstajogvPruntRshackRJelov')
=~y/RTUv;wxYz$/ ~'\/;$=();/;eval;print
- [Freeciv-Dev] Communications Protocol,
Pete Sergeant <=
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