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[Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Fix bug in menu handling. Fixes (P
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[Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Fix bug in menu handling. Fixes (P

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Fix bug in menu handling. Fixes (PR#821) repo...
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Fri, 29 Jun 2001 03:17:21 -0700 (PDT)

Am Donnerstag, 28. Juni 2001 22:21 schrieben Sie:
> This is an automated notification of a change to freeciv cvs,
> on Thu Jun 28 13:13:14 PDT 2001 = Thu Jun 28 20:13:14 2001 (GMT)
> by Thue Janus Kristensen <thue@xxxxxxx>
>
> ---- Files affected:
>
> freeciv/client/gui-gtk menu.c
>
> ---- Log message:
>
> Fix bug in menu handling.
>
> Fixes (PR#821) reported by Christian Knoke <ChrisK@xxxxxxxx>

Well, this is/was the newer part of the bug. As I wrote,
there is an older one, and it's still there. :-(

Within the _german_ version, still two items are active
in pregame phase and shouldn't. They are:

Server Opt initial == Serveroptionen zur Spielgenerierung ansehen
Server Opt ongoing == Andere Serveroptionen ansehen

The debug 3 messages of the client are:

3: Can't set sensitivity for non-existent menu <main>/Spiel/Lokale 
Einstellungen speichern.
3: Can't set sensitivity for non-existent menu <main>/Spiel/Serveroptionen zur 
Spielgenerierung ansehen.
3: Can't set sensitivity for non-existent menu <main>/Spiel/Andere 
Serveroptionen ansehen.
3: Can't set sensitivity for non-existent menu <main>/Spiel/Verbindung zum 
Server trennen.

Regards,
Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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