[Freeciv-Dev] freeciv bug with WRITE command in civserver.exe (PR#795)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Full_Name: Derek Ray
Version: 1.11.4
Distribution: Windows binary
Client: Xaw
OS: Win2000
Submission from: (NULL) (209.86.22.22)
When using the WRITE command in the server to write out a ruleset, it writes the
following two variables to the file that it shouldn't:
seed
randseed
This is bad since when you later start the server with the --read (filename)
command line option, it then reads IN those variables - which result in a
completely identical map and starting position for the game.
I managed a workaround by deleting the two lines from the (filename) that I
wrote out; simple enough for now.
-- Derek
- [Freeciv-Dev] freeciv bug with WRITE command in civserver.exe (PR#795),
lorimer <=
|
|