[Freeciv-Dev] Re: Suggestion: aitoggle
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On Wed, May 02, 2001 at 11:14:42AM +0200, Carl Albert Schreiber wrote:
> Idea/suggestion
> aitoggel only
> 1. by the the human player himself
Good idea.
> 2. after 5 turns of no connected human player
> by others or by the civserver.
Bad idea, in my opinion.
Arbitrary limits make the game hard to understand.
> Description/Reason:
> Twice during a game I was set on ai by other players,
> first time because the other one was loosing, I guess,
> second time while I was absent for one turn because my KDE crashed.
My addition: players can spoil the game in other ways. They can set/unset
fog of war, set the end year, and in the CVS version they can mess with
the access options.
> The ai strategy destroys every planing for my cities, spend all the
> production for wonders, put me on war ...
> It means real and quite frustrating work (no fun) to go to every of
> your 20-40 city to reastablish your old strategy. Furthermore
> changing this way and back that way costs a lot per city. So I
> think it would be good to make this unfair trick impossible.
You should just stop playing against those players.
But there is no good system for player identification yet.
> Carl
--
Reinier
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