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May 2001: [Freeciv-Dev] PATCH: balancing between powers of sea and land units (PR# |
[Freeciv-Dev] PATCH: balancing between powers of sea and land units (PR#[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Hi, I know you may not like this (because it's not following the rules of civ2), but we (I and Joona) have found following rule modification to balance game in a quite serious way: land units get 1.5x defence vs. sea units. This makes the destruction power of boats (like ironclads) smaller as we thought it should be. At least you can't rule with smallpox + ironclads strategy any more. This simple patch does this modification. -- Best regards, Tuomas Airaksinen For That Matter: http://tuma.stc.cx/
freeciv-defensepower-against-ships.diff
pgpSR9TAUjoN1.pgp
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