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[Freeciv-Dev] Re: Wierd colapses on civserver
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[Freeciv-Dev] Re: Wierd colapses on civserver

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To: Thue <thue@xxxxxxx>
Cc: dnh <dnh@xxxxxxxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Wierd colapses on civserver
From: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Date: Mon, 23 Apr 2001 10:34:38 -0700

On Sat, Apr 21, 2001 at 08:41:35PM +0200, Thue wrote:
> On Saturday 21 April 2001 20:29, Thue wrote:
> > On Saturday 21 April 2001 13:18, dnh wrote:
> > > It seems the civserver has a nasty bug, every now and then it just dies.
> > > You can't connect to it but you can ping it. Infact is shows most of the
> > > signs of its aliveness, but when you try to connect.. nothing.
> > >
> > > It happens about every second game, it is quite annoying as I am sure you
> > > can imagine =). I hope this gives you some clues,
> > >
> > > dnh
> >
> > Is this 1.11.4 servers or CVS servers?
> >
> > -Thue
> 
> I can't shh into civserver. The last time that happended it was because their 
> civserver-forever scripts had run amok and taken all 1) CPU 2) RAM 3) hard 
> disk space.
> The freeciv servers themselves are probably doing ok, but just don't get 
> enough CPU/RAM to handle the clients loging in, like my ssh client.

Actually the machine hung this weekend.  I couldn't ssh into it either.
I appologize but I was too busy to drive in and fix it until this morning.


-- 
Paul Zastoupil



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