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April 2001: [Freeciv-Dev] Accented characters in GTK (PR#752) |
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[Freeciv-Dev] Accented characters in GTK (PR#752)[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Full_Name: Daniel Speyer Version: 1.11.5-devel Distribution: Built from source Client: Gtk+ OS: GNU/Linux RH6.2+VA Submission from: (NULL) (24.2.150.207) The current client (CVS Apr21) seems to be treating all accented characters as null characters in standard widgets. To experience the bug, simply play as the Dunadun (or rather, the "D'\bunadun", so the "D" in the 'choose nation' dialog). Any message containing an accented character (e.g. in a city name) will stop at that character. This can be very problematic. For example "And'\bunie grows to size 2" becomes "And", loosing the entirety of the message. It is worth noting that the names on the map (canvas) appear properly, but *anything* in a GTK widget fails. (I haven't checked Xaw, so I don't know if it works there.) I hope this is useful. If you need more information, feel free to contact me.
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