[Freeciv-Dev] civserver freezing? (PR#741)
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Full_Name: Daniel Frazier
Version: 1.11.5-devel
Distribution: Built from source
Client: Gtk+
OS: FreeBSD 4.2-Stable
Submission from: (NULL) (216.155.24.136)
Using civserver/civclient compiled from cvs sources from Mar-30 I started a
new game yesterday and less than an hour into it the game seemed to freeze.
There was a core dump, but I don't really know how to debug something using
that so I thought I try to compile the latest cvs sources and see how that
went. Everything compiled cleanly but still, less than an hour into a game
it would freeze. This time there was no core dump. The civserver console
was completely unresponsive and all I could do was ctl-c to kill it. I'm
not really sure where to go from here, but I do have the save game file if
someone thinks it may be of use. Is there anything I can do to try to get
some information as to what's happening(ie, more verbose debug info)? If
there's any information I could provide to help debug this I'd be happy to
do so. Thanks.
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