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[Freeciv-Dev] server-client connection cut (PR#735)
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[Freeciv-Dev] server-client connection cut (PR#735)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] server-client connection cut (PR#735)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Sat, 31 Mar 2001 14:50:30 -0800 (PST)

Version: CVS of 28 Feb 2001
System:  Linux i386 GTK

On turn done, the connection breaks with this message:

2: Lost connection: chris from localhost (player Gandhi).
1: cut connection chris from localhost (connection incomplete) due to
huge send buffer (1)

This happens on a bigger map when Apollo's is just being finished.

After that, you can reconnect, but the city report (F1)
doesn't show any entries, and the connection breaks again
on the next turn.

Restarting the client works better, but connection breaks
again next turn. Server restart also doesn't help.

It looks like I can't finish the game :-(

Reproducible (so it's hope ??). Savegame is here:

http://www.enter.de/~c.knoke/bugs/apollo.sav.gz

Login as Gandhi, start the game, and press return.

Enjoy,
Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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