[Freeciv-Dev] researchspeed patch
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It bugged me that game.techlevel was associated with the server
variable researchspeed, and game.tech was associated with the server
variable techlevel. Attached is a patch that makes researchspeed
researchspeed. (Of course, one could argue that researchspeed is not a
good name: researchcostfactor might be more explainatory).
The only tricky bit is ensuring that save files with techlevel can be
loaded in. I put a check on game.version to selectively load in from
game.researchspeed or game.techlevel. I haven't really tested that,
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