[Freeciv-Dev] Re: ICS - a thought from CivII
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On Wed, Mar 07, 2001 at 12:51:20AM -0000, SamBC wrote:
> Apologies if this has been said before, I haven't finished reading the
> threads yet, but I wanted to say this while I remember.
> IIRC, in Civ/CivII, small cities tended to produce very little trade -
> it was not unusual for a badly-placed, or overcrowded (by other cities)
> city to have 1 trade only even at size 2.
> This in turn prevented science until a city had grown slightly - past
> two in many cases. In ICS the problem would be worse, as most squares
> (IIRC) did not bear trade - only rivers and sea unless improved. You
> can't get that many cities to share them.
And roads. That's why I built roads, in Civ.
> Also, in Civ/II rivers seemed to be fewer and farther between - just an
Yes. There's some kind of trade bonus isn't there? Or science bonus?
> Now, trying to wage a successful war with slowly developing technology
> is hard - even if you can outnumber your opponent, if he can out-tech
> you a level or two you won't beat him.