[Freeciv-Dev] Smallpox server.
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Jing, I played a game on the smallpox server and I have one major gripe.
The game seems to be less fun.
Firstly, I found the limited amount of cities a clever idea and it did add
a certain new element which is good. It basically makes war pointless,
even if you get a city it isn't worth much cause your whole empire goes
crazy.
Problems are, temples don't do nearly enough. I build one and it doesn't
even stop one unhappiness in a city of 2 =(. With temples in every city
and all cities on 3.. if I build up to 12 there is no way to cure
unhappiness but with lux rates and elvis. Yawn.
It has become a really sad race for wonders. Once someone gets Michs or
JS' they have won it (unless they are a very poor player). The amount of
happiness that adds is beyond silly. While everyone else is struggling
with 9 cities or whatever, the person with both or either of those is up
at 6 - 8. Players can't even make up that difference by building more
smaller cities... unhappiness is uncombatible. Colosseums just cost way
way too much to maintain.. and that leaves only cathedrals.
I didn't enjoy it im afraid, I feel it is alot more fun to maintain a huge
empire than to muck around with a few puny cities and watch as one players
gets every wonder, has every tech and is a democracy. There is no way you
can use any other tactics AFAICS which means there isn't even any
variation.
Solutions? Well I suppose alittle less restriction on cities, or alittle
more size before unhappiness. Reducing wonders, increasing temples,
decreasing colosseums maintanence.
Currently it isn't fun, and being fun is by far the most important part of
a game.
dnh
- [Freeciv-Dev] Smallpox server.,
dnh <=
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