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[Freeciv-Dev] Re: PATCH: New version of production fix. (PR#694)
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[Freeciv-Dev] Re: PATCH: New version of production fix. (PR#694)

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To: zamar-fc@xxxxxxxxxxxxxxxxxxx (Joona Kiiski), freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: PATCH: New version of production fix. (PR#694)
From: Thue <thue@xxxxxxx>
Date: Sat, 17 Feb 2001 00:44:16 +0100

On Friday 16 February 2001 14:27, Joona Kiiski wrote:
> >>3) it seems to me that most of the production ETA times in the client are
> >> "1 turn" (try clicking on the city itself in the city window to refresh
> >> it.)
>
> Strange. I made some tests and everything worked out fine.
> How to reproduce that bug? (Or perhaps I just didn't understand the
> word ETA correctly?)
>
> >>-Thue
>
> --
> Zamar

log on as "thue" in the attached game. Open almost any city. See that the 
number of turns to build is "1".

-Thue

Attachment: civgametest.sav.gz
Description: GNU Zip compressed data


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