[Freeciv-Dev] Re: Citypref patch
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"Andrew" == Andrew <andrew@xxxxxxxxxxx> writes:
> All:
> Civ2 had a feature whereby a player could create a text file named
> "citypref.txt" listing the default order that all cities should build
> improvements.
> The same feature can be added to freeciv by adding a new function to
> server/cityturn.c. I have also included a short file for the doc
> directory. The diff file follows. (diff'd against version 1.11.4).
> For your consideration,
I have applied the patch (by hand - it is not clean against the
current CVS) and playtested it. I did not experience any fatal
problems, but it would be a good idea to a) track the units that are
built, or b) ignore units in the citypref worklist altogether. Apart
from the infinite-riflemen problem I saw, it looks good.
I would suggest to expand the concept a bit, so that two playlists
are maintained in this way. One that is looked at before the citys own
playlist is checked, and one after.
> Andrew Howlett.
> diff -Nr -u freeciv-1.11.4_orig/doc/citypref_README.txt
> freeciv-1.11.4/doc/citypref_README.txt
> --- freeciv-1.11.4_orig/doc/citypref_README.txt Wed Dec 31 19:00:00 1969
[Rest of patch snipped]
It might be a good idea to include the patch as a MIME attachment
another time. I had to manually un-wrap some of the lines before it
was useable.
--
/Wegge
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