[Freeciv-Dev] Re: Scripting and client-side AI's {was AI again!}
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freeciv-dev@xxxxxxxxxxx (Freeciv developers) |
Subject: |
[Freeciv-Dev] Re: Scripting and client-side AI's {was AI again!} |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Fri, 29 Dec 2000 16:49:18 +0100 |
On Thu, Dec 28, 2000 at 07:52:06PM -0500, ½²«íµØ wrote:
> Anybody looked at
> http://www.complete.org/mailinglists/archives/freeciv-dev-200001/msg00333.html
> ?
I've looked at the code, but I never ran it. I will havce some time this week
so if you can update it for CVS I will look at it again. I play with the
Xaw client anyway. It seems to be the only operational example of client-side
scripting presented to this list, and everybody wants that.
> Another suggestion poped up on the list was protocol.ruleset,
> but I never managed to finish that patch because of rapid change
> to the network code at that time.
> I was also discouraged by lack of response (especially from
> database maintainers) on AI client.
I don't think this has anything to do with the AI clients,
I have seen little response to other patches in recent months.
> Regards,
> I.Q.
--
Reinier
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