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[Freeciv-Dev] Re: Scripting and client-side AI's {was AI again!}
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[Freeciv-Dev] Re: Scripting and client-side AI's {was AI again!}

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: Scripting and client-side AI's {was AI again!}
From: Reinier Post <rp@xxxxxxxxxx>
Date: Fri, 29 Dec 2000 16:49:18 +0100

On Thu, Dec 28, 2000 at 07:52:06PM -0500, ½²«íµØ wrote:
> Anybody looked at
> http://www.complete.org/mailinglists/archives/freeciv-dev-200001/msg00333.html
> ?

I've looked at the code, but I never ran it.  I will havce some time this week
so if you can update it for CVS I will look at it again.  I play with the
Xaw client anyway.  It seems to be the only operational example of client-side
scripting presented to this list, and everybody wants that.

> Another suggestion poped up on the list was protocol.ruleset,
> but I never managed to finish that patch because of rapid change
> to the network code at that time.
> I was also discouraged by lack of response (especially from
> database maintainers) on AI client.

I don't think this has anything to do with the AI clients,
I have seen little response to other patches in recent months.

> Regards,
> I.Q.

-- 
Reinier



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