[Freeciv-Dev] FreeCiv Bug? (PR#632)
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While using civclient (not running the server) the memory used by my X
process grows and grows. I found this out the hard way by running out of
swap space, hehe :P Anyway: I'm not sure if this is FreeCiv's fault, or
not, so here's the information to let you guys see if you get similar
reports:
uname -a:
FreeBSD cx420564-b 4.2-RELEASE FreeBSD 4.2-RELEASE #0: Wed Nov 22 22:07:19
GMT 2000
fracture@cx420564-b:/usr/src/sys/compile/HOBOIV i386
freeciv version 1.11.4, as found in the freebsd ports collection
I recently (er..the other day) upgraded to XFree86-4.0.2
nv driver, wmaker
gtk version 1.2.8, from freebsd ports
imlib 1.9.8.1
hmm can't think of anything else that could be related.
I'm guessing it's a problem with the nv driver in XFree86-4.0.2, if you guys
aren't having this for all the other platforms, etc.
That said: _great_ game (I was a huge fan of the orig. civ). I like it
enough to restart my X every 20mins or so to keep playing! :P
Thanks,
Jordan
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