[Freeciv-Dev] Re: client segfault on certain line items in popups (PR#61
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This is 2 somewhat seperate bugs:
1) the check for a valid position was only there as disabling the button,
but you could still use the function by double-clicking.
2) send_packet_generic_message tried to send -1 as an unsigned int...
I also modified the mui client, though I couldn't test the changes.
-Thue
On Wed, 29 Nov 2000 02:22:19 gordont@xxxxxxxxxxx wrote:
> Full_Name: Gordon Tetlow
> Version: 1.11.5-devel
> Distribution: Built from source
> Client: Gtk+
> OS: Linux 2.2.13
> Submission from: (NULL) (209.247.76.98)
>
>
> I got a message about another civilization starting to build awonder of
> some
> sort.
> When I double clicked on the message line in the popup window, the client
> segfaulted.
>
> To reproduce:
> 1. Start a game. (I used default settings and added an ai player)
> 2. Play along until you get a message in your popup box about the other
> civilization starting to build a wonder.
> 3. Double click on the line item in the popup box.
>
> Result:
> Segfault.
>
> I just pulled the source from cvs (Nov 28, 4PM PST)
popup.diff
Description: Binary data
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