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[Freeciv-Dev] Re: client segfault on certain line items in popups (PR#61
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[Freeciv-Dev] Re: client segfault on certain line items in popups (PR#61

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To: gordont@xxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: client segfault on certain line items in popups (PR#613)
From: Thue <thue@xxxxxxx>
Date: Thu, 7 Dec 2000 14:17:56 +0100

This is 2 somewhat seperate bugs:
1) the check for a valid position was only there as disabling the button,
but you could still use the function by double-clicking.
2) send_packet_generic_message tried to send -1 as an unsigned int...

I also modified the mui client, though I couldn't test the changes.

-Thue

On Wed, 29 Nov 2000 02:22:19 gordont@xxxxxxxxxxx wrote:
> Full_Name: Gordon Tetlow
> Version: 1.11.5-devel
> Distribution: Built from source
> Client: Gtk+
> OS: Linux 2.2.13
> Submission from: (NULL) (209.247.76.98)
> 
> 
> I got a message about another civilization starting to build awonder of
> some
> sort.
> When I double clicked on the message line in the popup window, the client
> segfaulted.
> 
> To reproduce:
> 1. Start a game. (I used default settings and added an ai player)
> 2. Play along until you get a message in your popup box about the other
> civilization starting to build a wonder.
> 3. Double click on the line item in the popup box.
> 
> Result:
> Segfault.
> 
> I just pulled the source from cvs (Nov 28, 4PM PST)

Attachment: popup.diff
Description: Binary data


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