[Freeciv-Dev] Re: Layer view patch
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On Thu, 9 Nov 2000, Thue wrote:
> On Thu, 09 Nov 2000 03:28:23 Daniel M Church wrote:
> > I added some options to the View menu that allow you to turn on and off
> > rendering of the different parts of the map, such as terrain, cities,
> > improvements, etc. It helps when, for instance, you have your entire map
> > covered in railroads and you can't see the terrain itself any more, or
> > something like that. I patched it from the October 31 CVS sources. Note
> > that (1) I did not patch the Xaw client to include the menu entries, and
> > (2) I added some new tiles to the tileset; I only patched the trident
> > tileset, however. The other tilesets should not be difficult to patch,
> > however, since there were only a few small changes.
> And people of course know that the engels graphics and the XAW implementation
> have to be done too before this patch can be commited.
I'll get to that ASAP, but until then I'd like whatever comments people
feel like making.
> Maybe you should also add an option not to display Fog of War now you have all
> the others implemented.
Good idea, I'll make sure to do that.
> I also noticed that with units turned off the focus unit still blinked on and
> off. It would seem more naturel to me not to show this one either in this
> (but that is maybe subjective).
Hm... I thought it better to keep the focus unit blinking. Maybe I'll
just make another option to let you do that, sorta like the View
| "You used to be my hero,
Daniel Church | now you're just an empty shell.
___---^---___ | I've seen too many others tumble,
dchurch@xxxxxxxx | I will watch you fall as well."
| -The Toasters, "Don't Come Running"