[Freeciv-Dev] AI is a cheat
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Hi,
AI seems to be a cheat because he plot to move on unvisible area.
Here a little patch to apply to CVS from october 29 on the server/settler.c file
I have some ideas to improve ai management :
- Injured unit should rest on city before attacking again
- improve explorer efficiency (sometimes he stop to explore but some area are
always unvisible)
- Explorer should embark in trireme to explore other continents
I am working to solve this issues
bye
alain Vicet
aicheat.patch
Description: Text document
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