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September 2000: [Freeciv-Dev] CTP progress update |
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[Freeciv-Dev] CTP progress update[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
progress on the ctp modpack is progressing slowly but steadily. Most of the ruleset work and some of the graphics have been done. In the course of this week i'll submit a patch that allows you to limit the unit-stacks to a desired value as a server option. Probably next week a patch will follow that enables stacked (CTP-like) combat, also as a server option. I noticed there were people interested in more interesting tactics, and these patches will increase the amount of tactics considerably, for those who are interested. Then follows the more complex work of changing the ruleset interpreter to deal with the CTP rulesets. To those familiar with CTP, it will come as no surprise that not all features could be implemented directly. i'll take the trouble to look beyond CTP though, and try to make rulesets considerably more powerful (and keep backwards compatibility) so lots of unexplored game-possibilities will become available to creative non-coders. marc
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