[Freeciv-Dev] Re: Pillaging Bombers
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
At 2000/08/13 17:26 , Chris Feddern wrote:
>
>I have a suggestion regarding bombers:
>
>I thought it would be a good idea if bombers had the ability to bomb the
>terrain, e.g. to destroy railroads and cut the enemy's supply lines or
>destroy undefended fortresses/airbases, farmland, etc. behind the front
>lines. It would also be quite realistic, I think, and add even more
>strategic flavor to the game.
>
>I decided to implement this using the "pillage" command.
Sure, good idea.
>I added a new
>flag (I called it F_BOMBER), but as far as I can tell, older clients still
>work with a patched server, although the player naturally can't make use
>of pillaging bombers.
Actually, though, a much better approach would be to decouple
ground-unit-ness from pillage-ability. Add a new flag called F_MAY_PILLAGE
("May_Pillage" by name), and check it to determine whether or not a unit
may pillage. Then, of course, add this flag to all appropriate units in
all units.ruleset files.
Yes, this is a much bigger effort, but I believe it's the right direction
to go.
jjm
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: Pillaging Bombers,
Jeff Mallatt <=
|
|