[Freeciv-Dev] patch: minor fixes to "firstlevel"
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This patch makes some minor fixes to recently added code: Remove
unnecessary gettext marking and newline for "firstlevel" synopsis,
and tidy up comments. Comment and simplify a_connection_exists().
-- David
--- freeciv-cvs/server/stdinhand.c Thu Aug 31 17:58:21 2000
+++ fc-adv/server/stdinhand.c Thu Aug 31 18:01:15 2000
@@ -1011,9 +1011,9 @@
"Note that this command now takes connection names, not player names."
)
},
- {"firstlevel", ALLOW_INFO, /* ! */
- /* translate <> only */
- N_("firstlevel\n"),
+ {"firstlevel", ALLOW_INFO, /* Not really "informational", but needs to
+ be ALLOW_INFO to be useful. */
+ "firstlevel",
N_("Grab the 'first come' command access level."),
N_("If 'cmdlevel first come' has been used to set a special 'first come'\n"
"command access level, this is the command to grab it with."
@@ -1868,15 +1868,11 @@
}
/********************************************************************
-...
+ Returns true if there is at least one established connection.
*********************************************************************/
static int a_connection_exists(void)
{
- conn_list_iterate(game.est_connections, pconn) {
- return 1;
- }
- conn_list_iterate_end;
- return 0;
+ return BOOL_VAL(conn_list_size(&game.est_connections));
}
/********************************************************************
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