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[Freeciv-Dev] Re: Suggestion: Growning cities
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[Freeciv-Dev] Re: Suggestion: Growning cities

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Suggestion: Growning cities
From: Erik Sigra <freeciv@xxxxxxx>
Date: Sat, 26 Aug 2000 18:07:16 +0200

Dalibor Perkoviæ wrote:
> 
> >Idea/suggestion:
> >Cities get more squares as they grow.
> >
> >Description:
> >Cities expand to the surrounding fields and get more ressource-fields when
> 
> >they grow.
> 
> But that is already there! What you are saying is that cities, as they grow,
> should get bigger and bigger default radius. But think: when you start, city
> uses two fields. Effectively, the rest of the space *doesn't* belong to that
> city. And, as it grows, it uses more and more space around it. So... it grows.
> 
> And definitely, there should be a limit to simulate the difficulties of modern
> supply. You can, for example, add features like that unit from Alpha Centaury
> (uh, don't remember the name), that enables you to use resources from outside
> the city radius.

It's called "Supply <Name of Chassis>".



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