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[Freeciv-Dev] To many Triremes lost on the high seas. (PR#536)
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[Freeciv-Dev] To many Triremes lost on the high seas. (PR#536)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] To many Triremes lost on the high seas. (PR#536)
From: Erik Sigra <freeciv@xxxxxxx>
Date: Fri, 25 Aug 2000 13:39:50 -0700 (PDT)

Full Name: Erik Sigra
Version: CVS from a few minutes ago, just before the savegame module
addition.
Description:
Triremes on auto explore take far to big risks. I set a bunch of them on
auto explore, and after a few turns they were all lost. There were still
some tiles left which they could have explored safely. Currently auto
explore is unusable for triremes.

Fix: Triremes should always explore every tile they can explore safely,
before they take any risks.




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