[Freeciv-Dev] Re: problem/patch: civil war AI player is created DS_NEUTR
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David Pfitzner <dwp@xxxxxxxxxxxxxx> writes:
> Currently the new player generated in a civil war is created with
> diplomatic state DS_NEUTRAL towards everyone. But since this player
> is created as AI-controlled, and the AI doesn't (yet) understand
> diplomacy, this player should (at least for now) be created at
> DS_WAR with everyone, like other AI players. Attached patch does
> this.
Hm. Maybe this fixes the same problem that I reported earlier, where
someone captured my capital and a civil war ensued, and I couldn't
attack the rebels because I wasn't at war with them? (I'm sorry I
don't have the bug number at hand, I'm offline right now.)
--
Big Gaute (not to be confused with LG)
.. If I cover this entire WALL with MAZOLA, wdo I have to give my
AGENT ten per cent??
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