[Freeciv-Dev] patch: common/unittype.c (PR#510)
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Before getting back to the issue of consistent naming of functions
taking punit or Unit_Type_id arguments, this patch does something
I've wanted to do for a while: separate the unit_type stuff out
from the unit stuff into a separate module: common/unittype.[ch].
-- David
module_unittype1.diff.gz
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