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[Freeciv-Dev] Re: client core when server quit (PR#485)
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[Freeciv-Dev] Re: client core when server quit (PR#485)

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To: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: client core when server quit (PR#485)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Tue, 01 Aug 2000 17:21:00 -0400

At 2000/07/30 21:49 , David Pfitzner wrote:
>Jeff Mallatt <jjm@xxxxxxxxxxxx> wrote:
>
>> I had a client connected to an AI player in an all-AI game.  While the game
>> was running, I quit the server.  This caused the client to core.
>
>Here is a patch which adds some checks.  Checking both pc->used and
>pc->send_buffer _should_ be equivalent, but just in case...
>(If pc->used is zero, the TCP socket has been closed at this end, 
>so we shouldn't try to send anything on it.)

This patch does seem to fix the core.

jjm




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