[Freeciv-Dev] A possible problem with triremes
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Hi,
I was using the latest freeciv (Windows with X version) with ancients
modpack which has all ships acting like triremes (e.g. possibly sinking if
not near land). What I noticed is that if I have multiple units far from
land they either all sink this turn, or none of them do.
I have not verified this with triremes in regular freeciv, but it should
be easy to test. If that is really so, perhaps it should be fixed.
Dmitriy
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