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[Freeciv-Dev] Re: conquer city, owner doesn't change (PR#465)
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[Freeciv-Dev] Re: conquer city, owner doesn't change (PR#465)

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To: Jeff Mallatt <jjm@xxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: conquer city, owner doesn't change (PR#465)
From: Thue <thue@xxxxxxx>
Date: Sun, 23 Jul 2000 16:08:02 +0200

> Yes, that seems to be it.  As a quick fix, I changed the default diplomatic
> state in player_load() to DS_NEUTRAL from DS_NO_CONTACT (see attached
> patch), and the bug went away.  This would only apply to old save games.
> Is there any reason that this isn't correct enough?  Otherwise, I think
> we'd have to do a contact check on every unit of every player.

Yes, that is a bug. Your fix will do it (I was just downloading 1.10 to
try out my own implementation of the fix :)

-Thue



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