[Freeciv-Dev] auto settler bug
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There is a problem with autosettlers in a city with a boat; since the
human and AI code is shared, it tries to arrange a transport for the
settler and strange things happen, like moving the transport or the
autosettlers stalling! This is a very simple patch st stop that.
I should be simple and safe enough to go in despite the code
freeze.
I must admit that I don't know excactly what happens, but nulling the
ferryboat was a very safe guess, and it works.
(jjm just commit it if you agree)
-Thue
auto_settler_boat_fix.diff
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