[Freeciv-Dev] Re: version 1.11 revised schedule
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> Due to some important last-minute fixes, I'm delaying the release of 1.11
> for a day.
In that case: In the (AI)code the function ai_start_turn() is called twice.
Is that intentional? The comments suggest it's not...
(server/civserver.c version 1.167, line 491 & 521)
> Later today, I'll post a new beta version (1.10.6 (beta)). Hopefully,
> nothing will be found to be too big of a problem to postpone the 1.11
> release again, and I'll make that release sometime tomorrow.
>
> So, now's the time for final testing!
Furthermore, stuff seems to work.
I mainly noticed that the vision of a city is down again :-)
> Also, now is the time for the translators to submit whatever they want to
> be included in 1.11. I'll be accepting translation changes right up to the
> last minute. ;-)
+--- Kero --------------------------------- kero@xxxxxx ---+
| Don't split your mentality without thinking twice |
| Proud like a God -- Guano Apes |
+--- M38c ------------------ http://huizen.dds.nl/~kero ---+
|
|