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[Freeciv-Dev] Re: New modes
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To: "Freeciv Development Mailing List" <freeciv-dev@xxxxxxxxxxx>, "Tomasz Wegrzanowski" <maniek@xxxxxxxx>
Subject: [Freeciv-Dev] Re: New modes
From: "Sam BC" <sambc@xxxxxxxxxxxxxxxxxxx>
Date: Fri, 23 Jun 2000 10:20:34 +0100
Reply-to: <sambc@xxxxxxxxxxxxxxxxxxx>

If you actually think about the inner game engine (rather than graphical
similarities), Colonization was vastly different to Civ/II. Can't comment on
MoM, never played it.


SamBC

> -----Original Message-----
> From: bashiz@xxxxxxxxxxxxx [mailto:bashiz@xxxxxxxxxxxxx]On Behalf Of
> Tomasz Wegrzanowski
> Sent: 22 June 2000 16:39
> To: Tobias Bengtsson
> Cc: freeciv-dev@xxxxxxxxxxx
> Subject: [Freeciv-Dev] Re: New modes
>
>
> On Thu, Jun 22, 2000 at 04:27:50PM +0200, Tobias Bengtsson wrote:
> > On tor, jun 22, 2000 at 05:12:50 +0300, Marko Lindqvist wrote:
> >
> > >  Most obvious modes would probably be CTP and SMAC. I have
> played neither.
> >
> > Shouldn't there be a freeciv mode aswell where we develope new
> cool features
> > which we discuss on this list not present in any other game? Or there is
> > such a mode already?
> >
> > There is a lot of gaming experience on the list it seems =)
>
> And Colonization and MoM modes.
> These were really good Civ-like games.
>
>
>




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