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[Freeciv-Dev] Re: Please use msgmerge with -w 0 option
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[Freeciv-Dev] Re: Please use msgmerge with -w 0 option

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To: freeciv-dev@xxxxxxxxxxx
Cc: amanatto@xxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Please use msgmerge with -w 0 option
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 21 Jun 2000 18:54:11 -0400

At 2000/06/21 16:57 , amanatto@xxxxxxxxxxxxxxxx wrote:
>Jeff Mallatt <jjm@xxxxxxxxxxxx> writes:
>> A new beta version (1.10.4) is available for testing at:
>[snip]
>> As always, the .po files have been run through msgmerge.
>
>Please use msgmerge with -w 0 option if you use msgmearge next time.
>Example:
>msgmerge -w 0 ja.po freeciv.pot -o new_ja.po
[snip]
>Because msgmerge has bug.
>
>File ja.po use euc-japan coding system. One Japanese character have 2
>byte in euc-japan coding system.  But msgmerge can't recognize 2 byte
>character, then split inside of character.  So, ja.po is broken.
>
>I hear that Ulrich(gettext's maintenar) knew this problem and he told
>someone to use -w 0 option to avoid this problem.

Attached is a ./configure hack to fix this problem.  It adds "-w 0" to all
msgmerge calls.  It's only the configure.in change, so you'll need to
"autoheader;autoconf" to test it.

Attachment: modify-msgmerge-0.diff
Description: Text document

jjm

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