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[Freeciv-Dev] Re: Reactivating Ships after Reclamation
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[Freeciv-Dev] Re: Reactivating Ships after Reclamation

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Subject: [Freeciv-Dev] Re: Reactivating Ships after Reclamation
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sun, 18 Jun 2000 11:10:09 -0400

At 2000/06/17 18:45 , Cameron Morland wrote:
>I kept losing track of ships during reclamation, because I put a ship
>(with many engineers on it) in an ocean tile, set the ship to sentry and
>the engineers to reclaim; after it completes it moves the ship, but
>doesn't wake it up. Next turn comes around, and the ship is sleeping
>there, and I never get around to telling it what to do next. This
>activates the unit.

This patch seems to revert Thue's June 16th patch to reduce firepower to 1
during land bombardment.  Did you mean to simply insert the four lines that
set activity to idle?

jjm




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