[Freeciv-Dev] Code complexity and monolithicness
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[Freeciv-Dev] Code complexity and monolithicness |
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Tomasz Wegrzanowski <maniek@xxxxxxxx> |
Date: |
Fri, 16 Jun 2000 15:29:17 +0200 |
Some of current solutions *seem* suboptimal.
What do you think about :
- using real preprocessor (cpp ? m4 ? special perl script ?) to read ruleset
and make server option `preprocessor', that is passed to preprocesor's
command line ?
- using modern image format instead of xpm
(one without colortable problem and compressed) ?
- what are these reasons and do they still exist ?
/* no we don't use GNU's getopt or even the "standard" getopt */
/* yes we do have reasons ;) */
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